Smarti12

Smarti12

Joined Member # 6856987
1 Posts 168 Replies 668 Reputation

[quote who="Camels100s" reply="11" id="3896150"] Of course, but I play other games, such as Hell let loose, SQUAD, insurgency, GTA V, call to arms, men of war etc etc etc.. but I still can play them High or Ultra without any bug. Idk guys. [/quote] I have a hard time believing that ( Intel's Iris Xe Graphics Preview: Is Real Gaming Power in Reach for Thin-and-Light Lapt

17 Replies 35,510 Views

I assume here that you guys all use the integrated intel "GPU"? If someone here has another problem, sorry in advance. This is not a bug they should fix: [quote who="TheMightyBlood7912" reply="4" id="3883627"] No, there's no problem with your computer, it's a bug the dev team must fix. There's nothing wrong with your card, if its a new one it has more than enough power to run this game or any new game. Dev team, FIX IT. [/quote

17 Replies 35,510 Views

[quote who="Gambit3689" reply="4" id="3895596"] I hope to see the AI become a really challenging opponent where it's way smarter, can change tactics on the fly, don't become a mindless zombiefied npc if its fleet is destroyed, and perhaps have an "Insanity" hard mode level that goes beyond "Unfair" mode in Sins 2 where the AI is way harder to fight against. [/quote] Yeah so as I've said before, the AI got barely touched so far. Expect the AI to be a lot better at the

13 Replies 45,132 Views

The game is still in its alpha phase AND they've said that they have barely touched the AI, so I have to assume that most of your concerns will be fixed at release, but are now not a problem at all. If you're aware of the game's state that is. They've also stated that the AI does not do any diplomacy yet either.

13 Replies 45,132 Views

[quote who="Unikraken" reply="7" id="3895234"] Very odd, I was able to download the save, but the game isn't even seeing the save for me. I rolled back through about 6 different versions of the game build and can't see the save even listed. I think it's probably become corrupted. [/quote] Fyi I had a somewhat similar problem last main update; after the hotfix that followed on that I could not get a save (started before that hotfix) to be detected in the new version, despite

8 Replies 8,550 Views

[quote who="BowAndHammer" reply="4" id="3895116"] And the Beams on the KOL started at beginning of the game and now they don't. remember I don't play the test version at all. [/quote] Maybe share (a lot more) details, or the savegame itself? This 'feedback' is almost useless to a dev.

8 Replies 9,493 Views

[quote who="fallonjeff" reply="2" id="3894813"] It was a 3 player vs 3 AI game, when we went to load the game after a break, all the save files were missing complete data, it was different depending on which player loaded the mission. the mission loader had most of their planets, but the other players didn't have any planets but their home planet (even though prior to the save, they had 5-6 planets each. [/quote] Unfortunately a hothix screwed with the savegame files, but if

5 Replies 6,531 Views

There's always a 'versus' to be made in what's fun and what's realistic. And what is really fun, is that you guys want more realism but end up on planetary-side missiles. Those are extremely unreleastic :D Having to leave a gravity well is just too energy consuming for anything, whether it be missiles or ships.

7 Replies 20,279 Views

Great to read the natch potes! I think the additions and changes will make the game once again feel fleshed out a lot more, which is great for replayability (testing and providing feedback to you guys) until the Vasari arrive. Regarding the modding part "added ability to have items mutually exclusive", what items exactly? We discussed this in the discord, and I'm very happy to see you indeed added this. We focused mainly on research topics, so I assume that's in there, but what else i

11 Replies 14,324 Views

[quote who="Necromenta" reply="2" id="3893583"] It's hard to pick man! On one side you have TEC and in the other side you have TEC, I cannot even talk about the philosophical implications! Hope they release vasari soon! [/quote] Vasari are for now confirmed to come in Fall 2023, but that's a bit vague of course. Keep an eye out for more precise dates I guess :D The game is just in an alpha state currently (since last update, before

4 Replies 6,128 Views

Providing a savegame would be best here, and maybe some replication steps. How large were the fleets, did the Kol beam function normally before etc. Right now it's almost impossible to do anything about it as a dev. I think this happened a lot a couple patches back as well.

6 Replies 4,289 Views

You have to discover the minor factions that hold the markets; there's a button on the top right side of the UI where you can then find these markets.

9 Replies 18,187 Views

[quote who="eugenax" reply="6" id="3891280"] All we need is some kind of fleet tax, like sins1. To help ppl in disadvantage get back into the game with clever play and enemy mistakes. [/quote] I think the infrastructure costs are fairly well done so far; now just include military infrastructure in that as well. It doesn't have to be too hefty.

11 Replies 33,288 Views

A surprise to be sure, but a welcome one. I swear I read somewhere that all titans would arrive after the three factions had released. Curious to see the special mechanics for the Titans!

4 Replies 23,053 Views

Are you sure you knew what state the game would be in before you bought it? It's a technical preview still. The other 2 factions will arrive, devs can never be 100% sure when and there's no obligation for them to do exactly as they said before; and even then, as you funnily enough say, spring isn't even over yet. There will also be one new capital ship in the TEC, so I assume that goes for all three factions. Titans will have improved features as well. Components are new, planet manag

9 Replies 38,641 Views

I was mostly referring to the second half of OP's comment with the DLC remark. For the first half, I think it is wise to change targetting still -but I know this is confirmed to be still worked on, so that'll come down the line. I also think that having some stages to the diplomacy with the minor factions would be great. Northgard, an RTS that you may be familiar with, has done something like this in the past (but a diplomacy rework is scheduled for later this year, although I don't k

5 Replies 22,442 Views