Unikraken

Unikraken

Joined Last seen Member # 3425919
26 Posts 325 Replies 3,804 Reputation

Hello, can you send us the entity files you're trying to mod? I can have someone on the team take a look at what you're doing when we get a second. I would recommend zipping them up and sending through google drive or an equivalent service.

2 Replies 7,359 Views

Your RX 480 graphics card is pretty old. Have you looked into driver updates for it? This kind of crash sounds like a graphics card issue to me, given that the entire PC is locking up and the monitor is losing signal. It looks like this may be a common issue with your card: https://www.reddit.com/r/Amd/comments/f3m6tp/rx_480_black_screen_troubleshooting/

5 Replies 1,855 Views

[quote who="simplymenz" reply="2" id="3935214"] Yes. All the ships are grey and not a colour of the other player. once they have destroyed my planet they leave. [/quote] Are they pirates or are they Aluxian Resurgence? You can use the Minor Factions system to buy peace with the Aluxi using influence until you're ready to fight them. The game now has other minor factions that aren't the Pirates, the only other hostile force on that map is the Aluxi. The pirates wil

5 Replies 6,957 Views

[quote who="xclavex" reply="7" id="3930171"] Wait, so you can attack the minor factions directly? I wasn't aware this was a thing except for the rebel planet. [/quote] You start out allied with most of them, but you can break that alliance and attack them.

12 Replies 44,629 Views

On Epic you can go into your library and see the title, from there you click the ellipsis on the right and you'll be able to see the latest version of the game.

13 Replies 44,736 Views

[quote who="wbino3556" reply="15" id="3927648"] In other words it's quiet here because us devs are basically ignoring the forums because forums are in "decline". 🙄 Sure they will answer the odd question but start any talk here....naw...... I've been asking why there are less Capitals and frigates per race, no mines, same sounds, explosions, same model ships from Sins 1 and huge comically large turrets, same exact races...... . and.....

19 Replies 54,561 Views

[quote quoting="post"] this game is way crazier then the previous game. the planet upgrades for research is a huge plus. hopefully yall dont fuck this game up lol and add the advent already! goddam been waiting hella long. just some feedback tho.. idk how others will feel but whats the point of playing loyalist vasari???? they suck. tec almost has a balanced faction but rebels are far superior. you cant beat the nukes. youd think too that realistically the loyalist factions would be the

2 Replies 5,151 Views

[quote quoting="post"] Hey All So I have been playing the Huge maps with all set to unfair. The problem I am having is playing against a mobile rulership. We get down to the last two, and I still don't have the whole map unveiled as scouts just cant make it through it all. I do however see the opponents home world. So I go and destroy it. Game is not over because of mobile rulership. Now I still cant see all the planets, and because they are the last sta

1 Replies 4,130 Views

[quote who="wbino3556" reply="3" id="3927250"] Discord is already heavily invested and involved people, twitter is for losers but forums indicate interest. [/quote] The Discord has a constant stream of new people joining every day. It's very busy. Forums as a medium are in decline, but we're happy to keep ours up for those that continue to use them out of familiarity. As Blair said above, we're getting great feedback here as well, but we encourage everyone to come join the D

19 Replies 54,561 Views

[quote who="Erebus6937" reply="9" id="3927539"]I think they plan to keep their modding tools there exclusively as well? - I could be wrong about that though... [/quote] Modding tools will be distributed with the game itself once they're out, just like for previous versions of Sins.

19 Replies 54,561 Views

I also recommend trying to run the game in administrator mode once. That seems to fix this issue in many cases with other games from my own googling.

24 Replies 45,682 Views

That screenshot shows that there is a mismatch between the exe and the data its trying to load (likely from a different version). Can you paste a copy of the very first error before you click any others?

6 Replies 3,260 Views

[quote quoting="post"] Hey My game just updated and now I cant play. It crashes right away at start up. Not even a splash screen. [/quote] Just want to confirm that you're running the Epic Client when you're trying to start the game as well right? What's the default language your PCs are set to? Shouldn't impact the game starting, but it's good to have as much info as we can gather about this. Check your log file location for Sins2, should be C:\Users\%u

6 Replies 3,260 Views

[quote who="HarlockTailwind" reply="4" id="3923317"] Thank you so much! Just edited my post to include the google drive link. Will also link here: https://drive.google.com/drive/folders/1ofoUXqQi1-F8uzLz2Nuia8xZ_o-cWtvI?usp=sharing [/quote] Thanks! I've got it added to the bug reports

5 Replies 8,498 Views

[quote who="animusauctoritus" reply="2" id="3923187"] This is my first time doing this, so I am going to assume this is how this works. First replay code is 6733ac: starting at time 2:30:00. [/quote] Hi animusauctoritus, Replays are stored locally on your machine. Replays are located in this folder: "C:\Users\%username%\AppData\Local\sins2\recorded_games" Below that folder you'll see a numbered folder, currently it's either 1006 or 1007 (futu

5 Replies 8,498 Views

[quote who="xclavex" reply="3" id="3922952"] Hmm ok then that is what I had it set at. I could swear though when I jumped into a multi-team fight that the AI ships ignored each other and focused me (outnumbering me). I stayed to fight but ultimately had to retreat. I'll double check next time it happens just to be sure though, could be my mistake. I DID however encounter a problem with my Titan getting stuck on my starbase when it was "above" the

6 Replies 10,527 Views

Hi UUolfo, There are actually a few things going into that scenario that may affect the performance of point defense systems. Namely, Vasari missiles can have more hull points and some armor points, so they're more likely survive a single round of pd. Secondarily, with the recent combat update, missiles have had changes to their acceleration so that they're easier to shoot down right out of the launch tube, but once they pick up some speed on route to the target, they become much hard

2 Replies 12,731 Views

Just to make sure it's clear, if you click the little dropdown in the lobby setup screen you can select how many teams the players will have, once put into those teams, they are locked. If you're on an 8 player map you select 8 teams and each player will be placed into a separate team.

6 Replies 10,527 Views

[quote quoting="post"] we need chinese language! [/quote] Hi Python! We're working on translations right now. Hopefully we'll have more to share soon about that, but it's a current priority for us. :)

3 Replies 7,529 Views