Zorbane

Zorbane

Joined Member # 2153371
0 Posts 2 Replies 4,448 Reputation

From what I understand of the "reveal resource" techs they'll reveal them all over the map. But that's just my assumption. Those level 1 cities are minor factions. They aren't supposed to grow. They are there because they have a unique unit type you can train if you capture the city (although to me it seems only empire can use those)

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To tlak to one of the minor races click on one of their units (or their city and then one of the units in the city) and then click the action bar and there is a start diplomacy button

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If you go to your cloth map there will be a "new" yellow icon on one of the tiles, usually that is the end point (or mid points) of quests. Rarely do you ever go back to the start to finish a quest. Could that be what you are looking for?

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I've had this problem before, what I ended up doing is cancel the guard setting and then moving it and moving it back and guarding again. I think it happened when I accidentally moved a unit that was set to guard which threw something off.

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You don't actually have to move him, I believe when you hit end turn it will move automatically. Is a bit awkward though and could use some TLC to make it a bit smoother.

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When you click on those external resources you can build a building that extracts those resources, you don't get anything from them until you do that. Can't help you on the + thing I've never used it myself.

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