I have the exact same problem on a 1440p, FWIW. I tried blowing out the settings file and everything, but the game just displays in the top left corner. I can't change Resolution, it's stuck at "Default" no matter if I'm Fullscreen or not. EDIT: Manually changing the resolution in the settings file to my screen's native resolution (2560x1440) worked.
goodgimp
I'm pretty sure I've seen this before. Went with the largest map currently possible in MP (Huge, I think?), started the game, and realized it was a tiny map.
Thanks for the info. Do you have a link for instructions on how to open a support ticket? Apologies if I'm missing the obvious (likely).
Anyone else have this issue? I'm fairly early in a game and my starbases are getting attacked somewhat regularly by pirate fleets of 4-5 ships. So far about 75% of the time, when selecting View Battle, the display freezes. To explain in greater detail, the screen is still showing the strategic screen (although I can't interact with it in any way), but I hear the sound of combat in the background. Even when the combat finishes, the display is still locked/frozen. I have to go into Task
OP, you're not going to get much support here, unfortunately. Most people who cared about MP abandoned the franchise a long time ago. None of my friends who bought the original WoM have even bothered installing FE or LH, let alone spend any time reading the forums. We all got it for some team-based comp-stomps like we used to do in FFH2 but the MP feature got removed in FE going forward, after never being finished in the original release. Multiplayer would be fantastic and they co
You can add EXP penalties for multiple Champions without the ridiculous amounts the are now. Maybe a 10-20% reduction in earned XP per hero or something along those lines. Right now I feel like I have no real choice to use more than one Champion in a stack which is especially irritating in the early game. I mean, I'm having some difficulty filling my army and here comes my first Champion... which I promptly ship off to my city to sit like a bum until his own army can be built. Kinda lame,
I think Defenders should get Plate as an inherent ability on picking the class, Warriors should get Chain in the same way. Commanders should get to pick them relatively soon. It's irritating to find a bunch of chain or plate early in the game from "goodie huts" knowing that you won't be able to use it until mid-game+ when you can make your own anyway, plus it will help make them not so squishy early on. Probably wouldn't hurt to give them a piece or two of th
I sorta get the idea behind this, but I think perhaps it needs to be scaled back a bit, especially when it comes to the Human player. I'm talking about when you're doing well in score/power, the AI will generally just line up over and over to fill your coffers with tribute. I could see the AI maybe making a decision of capitulating to tribute demands if I were to threaten them (while hating me more and more, etc) but I don't even have to do anything. They fill my coffers which giv
It goes something like 15->20->25%. After three levels is your EXP boosted by 25% total , or is it 15+20+25 = 60% bonus? Also, does it stack with the +25% boost in the Mage tree?
Woops. Reposted in the correct place.
I've never seen the "Mage" class either, whether I have crystal or not. I think it's a bug of some sort that the pre-built unit never shows up.
Sounds like multiplayer didn't make the cut then? I know there was talk of a possibility of it showing up at some point, but I assume with it not being mentioned for the expansion that I can firmly put that faint hope to bed.
Good luck on the release! I haven't really touched the beta so I'll be looking at FE from a fresh perspective. Hope you guys are successful and some day add multiplayer back in, for the niche of the niche!
*climbs inside his asbestos power armor* I just keep hoping to see a "Multiplayer" button so I can play some comp-stomps with my friends! Maybe some day...
I was wondering if I could impose on Yarlen and his time to see if there's been any progress that can be shared regarding the update?
Thanks for the continued updates, Yarlen.
Just pinging the thread to see if there's any other info that can be shared? How's the balance patch looking?
I'd rather they run into bugs that thwart their progress than miss bugs that thwart [i]our[/i] progress in game. :D I know I've made this complaint before, but I miss the amount of interaction we used to have on this forum. Stardock/Ironclad is so silent these days. I appreciate when Yarlen can come in and answer some questions, but I wish we had some updates from some of the team (whether they be programmers, producers, whatever) on what's going on. Nothing crazy, as I kn
What is this "next patch" you speak of? I'm starting to think the whole thing is a myth, like Bigfoot and interesting AAA games.
So isn't Part 2 of this patch supposed to be sometime this month? Any ETA or updates on it?
Putting aside the usefulness (or lack thereof) of various AL abilities, I think their additions are just plain boring and haven't really changed my playstyle at all. With the others you can eat planets or move starbases or generate money/tech through capitals or build multiple starbases per well or ally with pirates or whatever. With advent it's "here's +5% damage" and "you steal a small number of ships... AFTER they phase jump" and "Rebuild a few destroyed frigates for free". It&
There were/are technical reasons for no tactical battles in MP. I do agree with you that you're going to miss a lot of MP/coop enthusiasts in these polls, though, as a lot of people who are interested in that (including all my friends) don't visit the forum since it's not a game they have interest in without MP...
Lookin' good, man, lookin' good.
You know what's a better "defensive wall" than a small culture bonus? Two starbases.
I like story a lot, I just don't like strategy game campaigns very much. It feels more... "puzzle" to me than "strategy". Oh, this i mission, I lost because I didn't do this. So now I know the correct steps to take to beat Mission #14 - that kind of thing. I'd rather just get my lore from a novella or an episodic series posted on the website or something. :)