Today I stripped all the weapon upgrades off a Ragnarov and used 7 shots of Explosive Shot to finally kill the 17 Assailants hanging around Kultorask... Why strip off all the weapons? Because even with level 3 Explosive Shot, it still has a 25-second cooldown. <span data-slate-node
12312kh
Hello dear dev team! <span style="background-color: rgba(255, 255, 255, 1); color: rgba(15, 17, 21, 1); font-family: quote-cjk-patch, Inter, system-ui, -apple-syst
Hello Dear development team, <div style="position: relative;" data-slate-node="element" data-slate-fragment="JTVCJTdCJTIydHlwZSUyMiUzQSUyMnBhcmFncmFwaCUyMiUyQyUyMmNoaWxkcmVuJTIyJTNBJTVC
Yes, I also think the light gun's pierce shouldn't be so strong that it can easily cut through heavy armor. It's not good for game balance or lore. But TR 's unique late-game techs should affect more powerful weapons, not just the light gun. <span data-slate-node
Just some random thoughts to myself. Ever since the DLC came out, I feel like the late-game gap between TL and TR has been getting bigger and bigger. The Javelis and Ogre are absolutely insane with the Takadaran and Akkan buffs. The Kol gets notice
Thank you for your reply! sorry — I'm not very articulate, and with the translation software it's even harder to express myself clearly. What I meant is: yes, the 10% increase does exist. But since Military V is already the highest tech level in the game, a faction-exclusive research that only provides a 10% bonus to autocannon weapon damage feels underwhelming at this stage. <div style="p
English is not my native language, the following text is written using a translator. I apologize in advance if anything is unclear Hello, dear development team, I’d like to discuss the “high order explosives” research. In my opinion, it feels somewhat underwhelming. As a research exclusive to the TR faction, it requires Military V to unlock and is quite e