Would love to see if anyone else had this issue with them.
Dimistar3010
Hey Zabik, thanks for the reply. Not the case. I just finished another game with the intention to get more data and the buffing itself feels really wonky and quite frankly needs work because its not currently working properly. I can send a replay so you can see for yourself. Here's whats happening: 1. Entering a battle on a planet, i come in with 5 guardians 2 cap ships(progenitors) and 13 disciples. On paper, 5 Guardians should be able to cover 30 u
I had an assumption on how the shield works, but i think im wrong. I was under the impression that the area of the ability is where the guardian needs to be for the units affected to get the reduction and does this AoE style. It is not how it works, at least to my testing. Basically the purple aoe is the range of the ability, but the ability itself is a buff that lingers post leaving range. An issue im noticing is that a lot of times the Guardian doesnt apply th
Javelin cruisers are ruining the game currently in my opinion. 1. Too much health/durability and 1000 shield, thats more than advent cruisers...insane 2. Too much damage and pierce 3. Too much range 4. Supply is only 8, almost as tanky as an oppressor and more dps, but half the supply. 5. Cheap, not only is TEC strong economically, but this thing is cheap. 6. Comes in tier 3, and 0 pre requisites, illuminators require a bunch of u