Well, I tried the new beta branch of the game. The interface changes are noticeable, and the tech trees have also been changed, at least for Vasari. Personally, the interface has become more outdated for me. The lobby has become worse looking, but more informative, as has the color selection, which is a step forward. But the portraits... As I unders
Experement626
The planets are really detailed and beautifully rendered, but they are low resolution. I attach screenshots where you can see how the interface contrasts with the texture. The texture also contrasts with the ships, all of which look good in close-up <spa
Can anyone tell me how experience is gained in the game? I was under the impression that if an enemy ship is destroyed by units of the same fleet, experience can be transferred at any distance.
Yes, it's very frustrating that you can't see all these beautiful ships because of the 3d icons and scale, sometimes the ship turns into a 3d icon just coming out of the middle of the screen, I don't understand it at all
In the game I expected to see a competitive mode, ladder or at least some kind of ranking as FAF supreme commander. After I came across the developers' answers where they write - “We are really focused on making sure the base game of Sins of a Solar Empire II is focused on the single-player and multiplayer sandbox experience”, but the game have is very easy ai I immediately defeated the "hard" AI, having played before it 2 times with previous d