HektorSheep

HektorSheep

Joined Member # 7331202
1 Posts 0 Replies 67 Reputation

Game feels very intuitive compared to the first one but producing exotics can still be a hassle imo. For example you try to build a starbase fast but don't have any exotics because some research ate it, now you have to wait for the exotics to be created and then for the build time. Therefore i propose an auto que for exotics which produces new ones after it reaches a set amount, the amount can be set by players. It would dumb the game down for people who want a bit more comfort in sacrifice f

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