[quote who="Unikraken" reply="1" id="3885383"] [/quote] I think this qualifies as having a problem
RammaStardock
Wanted to ask an interesting question: What's the best ship, and your favorite ship in the Sins games?
[quote who="brodar2012" reply="10" id="3883692"] Here's a handful of things I noticed while playing online: I enjoyed playing against people with less predictable strategies than the AI. ctrl+shift+buying an orbital structure allows too many structures to be added to the list Players can edit the settings json to allow seeing the entire galaxy, it gives the player an unfair advantage. Some asteroids gravity wells are too small to host twi
I'll be sure to share your concerns with the team. I know it's been a regularly seen situation with integrated graphics running the game.
Could you expand your thoughts here, so we can better understand what exactly you're looking for?
I know with the game currently still being developed that balancing isn't an overly immediate concern, but this still seems noteworthy so I'll be sure to let the team know! Thanks for the feedback
Curious, do you also imagine these wells separating over time as their orbits continue?
This is a great list of feedback, your thoughts are appreciated, I'll be sure to communicate ideas to the team.
Personally, I'm a big fan of this update it brings a lot to the table!
To help this, Ill be starting to organize regular multiplayer events to help people find games, and learn more about everyones opinions.
Our sincerest condolences, my prayers are with your family and my heart goes out to you in this difficult time.
This is genuinely incredible and a fascinating read to have found
Translation: When can Chinese be added to the game, many Chinese want to buy it I want to go online with my friend, she said ''I can't understand ENG" Hello! Currently the game is in an incredibly early state of development, so it's difficult to plan for languages, but I'll be sure the desire is communicated to the team
Hello! I wanted to hear about everyone's multiplayer experience so far with the update. How've you been enjoying it? Have you noticed any issues? Want any specific additions or improvements? Favorite part so far? Please feel free to share any and all thoughts with the team.
Thank you for the report, I'll be sure to bring this to the teams attention
This is a very interesting proposition, but it does sound slightly out of scope. Are you maybe instead envisioning a specific game mode? I'd love to hear more.
Thank you for the feedback, I'm noting this down to ask the team!
Thank you for the suggestion! I'll be sure it's noted down. The more I read this, I have to admit it also sounds like achievements/trophies.
This is an interesting quality of life suggestion, would you be kind enough to elaborate a bit? So they aren't going after priority targets in already engaged battles. While I do know you can designate specific targets during a battle by highlighting and clicking, an auto combat priority could be interesting. Thanks ahead of time for the feedback!
I have finally learned the glory of the Sova corvette spam.
So, I've been wanting to get to know the community better and thought of creating a weekly thread with a specific question each week. This week's question: What's your favorite memory related to the series?
This is proving to be a core playstyle and I thank you for the advice!
It seems that the general consensus so far is that we all want something more out of the research system as it is, whether that be options, randomness, depth, or what have you, You've all made some interesting points here, and the feedback is very much valued. I'll be taking notes on all the responses so I can present them to the dev team. That being said I hope you all continue to freely and respectfully continue this thread and share more constructive ideas. Thank you! I'll be
Hello! Thank you for the report, I have the dev team looking into this for you! Will hopefully update soon.
Thank you! It's been lovely so far, LightStar!