I've noticed that hitting 'esc' on the press any key screen seems to bypass the welcome message. You could also try changing "show_welcome_message": true to false in the settings file (accessible by clicking settings in the launcher). I don't know if that will kill an erroneous message, but it does suppress the regular welcome message.
GASherbert
I thought it worked like temporary culture generation at the target gravity well. When I used it last night, I believed it made my culture push on the adjacent planet faster. EDIT: I just loaded an autosave to test: it definitely made the culture push faster.
[quote quoting="post"] Not sure what this would look like, but it'd be useful if there was some way to turn off auto-scout by default on scouts. If there's a way to do this already someone help me out please, but at some point in the game I want a couple scouts to manually park where I want them for selective recon, and it was annoying to always have to manually snatch them out of their auto-explore. [/quote] When you ha
Yes, I do consider it broken when I can accidently press a single key and blow up any of my ships and planets, or in other contexts end my turn. Making it require multiple keys fixes that problem for me. I can also think of a few contexts where the existence of an auto-save function is not a sufficient solution, so coming up with other ideas feels appropriate. Ships under attack (and valuable ships like capitals and titans) already have good, attention grabbing, alerts in plac
I started up a game, excited to check out how things have progressed, only to lose the game after 45 seconds. I was very confused as to how that was possible, wondering if had found a weird bug. I started a new game with the same settings and tried to run through my same moves as the first game and pay attention to what may have broken. Then I noticed my planet was in the process of being abandoned! Turns out I accidently hit the 'delete' key when trying to hit 'pause' to examine thin