Big David

Big David

Joined Member # 644075
1 Posts 2 Replies 301 Reputation

In the build ship display, there is no identifcation of ships in orbit. In the upgrade ship display, there is no indicator of the types of already-installed components. If you upgrade an existing design, you cannot remove individual components. In the planet screen, you cannot see ships in orbit. This is particularly desirable for planets without starports. There should be a green light component in addition

14 Replies 7,744 Views

Some ship commands (e.g. Update) are not availalbe if the ship is in orbit or part of a stack. Intitial racial abilities still need work. Now every race can be improved over the supplied intial abilities. Computer controlled races often do not select the best (highest level) planet when settling a star system.

14 Replies 7,744 Views

Has anyone else noticed the supernatural ability of Flagships and other survey ships, when set to auto survey, to head straight for the nearest anomoly, even if this anomoly is not visible. Galactic Civilization 2 is supposed to be a Science Fiction game, not a Fantasy game. One possible solution would be to make anomolies visible at the start of the game.

17 Replies 10,218 Views

If you look at the default abilities of the various races, Torians are actually SHORTCHANGED ; if you choose the Torians, you can actually make them STRICTLY BETTER . The Torians are the only race for which this is possible. Obviously the ability point costs will have to be altered to make Population increase bonuses more costly. All races need to be fixed so that you can modify abilities without losing each race's uniq

28 Replies 28,931 Views

Why are the Torians shortchanged on abilities? It is possible to adjust racial abilities to make the Torians strictly better than their default. In general the starting races abilities need to be adjusted so that. a) Each race has ZERO remaining ability points by default. b) Adjusting variable abilities does NOT remove special racial attributes.

65 Replies 53,057 Views

2 of the alien races start with Ion drive technology. a) This is contrary to the story line. The game starts immediately after all the races recieve the intital Hyperspace drive. b) The races with Ion drive bypass the intermediate advanced propulsion technology.

317 Replies 89,948 Views

I think the production allocation system is a bit awry. I would suggest: Allow both factories and research facilities to simultaneously run at maximum capacity. Reduce the capabilities of factories and research facilities (to keep current total) Replace the sliders for production with the following set: Percent of global research utilization Percent of global manufacturing. Relative allocation between military and social pr

894 Replies 383,594 Views

If you start in a planet display screen, select the "Build Ships" option to go to the starport screen. select the proper ship to build, and then select "Back to Planet", the ship building order is lost.

317 Replies 89,948 Views