Expanding cities via tile-buildings make this game unique and enjoyable. But like all good things it can be abused. Plus, I don't feel that it is immersion killing, but quite the opposite since cities take more organic shapes. As for Civ games, Civ V also allowed some snaking by being able to purchase tiles, which can be a critical part of of game play when bordering a rival civilization. That said, there should be a curb to its abuse. One su
Trillimar
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Things you would like to see in a Galactic Civilization expansion set
in Galactic Civilizations I
Stardock Forums
Love the game! 1. Clearer colour contrast on influence mini-map. 2. Have more events with multiply implications; for example the "Celebration" colonial event has loss of production for good, increase of production for evil, and something else for neutral. Shouldn't good have an increase in morale as well (even if it is minor with it loss of production and vis-versa for evil) 3. When trading I would love it if you could right click on a technology (and maybe even a sta
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