Pissious

Pissious

Joined Member # 6260102
0 Posts 12 Replies 52 Reputation

Overkill doesn't matter. Making sure something dies does. I have to manually que all orders one by one now. Use to when you right clicked a stack it would target each ship individually. Now they all fight their own target. This is extremely bad for corvettes. When fighting carriers you want to focus them 1 at a time. Currently they would rather try to kill all the ships at the same time. When microing and killing ships one at a time. Overkill can happen. Howev

38 Replies 105,342 Views

You are correct. Not sure if it is hard coded. Speaking to a dev they said that i should rebind it to something that isnt shift. SO probably so. Shift+s for scuttle isn't effected like using shift+r for retreat.

6 Replies 6,748 Views

[spoiler]It's not broken. Don't accidentally push a key.[/spoiler] Better option for you would be to change the keybind to something less likely to be pushed unless specifically wanted. I have mine bound to shift+s.

6 Replies 6,748 Views

Ai is still a work in progress. Further updates to them are planned! Currently they do know quite well how to make a military.

4 Replies 6,081 Views

Hello there. As tech shiriken corvettes en masse targeting the carriers one at a time does wonders. It's the same as vasari if you make Defensor's en masse and have them target carriers one at a time. When a carrier dies so does the strikecraft. I recommend making a 7 to 1 ratio of corvettes to carriers so, if they have 10 carriers you have 70 corvettes. You can get away with 5 to 1 if you only focus the carriers one at a time. Use ctrl+shift and click

4 Replies 5,087 Views