Excited to check out the AI changes!
animusauctoritus
Thank you so much! Just edited my post to include the google drive link. Will also link here: https://drive.google.com/drive/folders/1ofoUXqQi1-F8uzLz2Nuia8xZ_o-cWtvI?usp=sharing
Edit: google drive link with replays: https://drive.google.com/drive/folders/1ofoUXqQi1-F8uzLz2Nuia8xZ_o-cWtvI?usp=sharing This is my first time doing this, so I am going to assume this is how this works. First replay code is 6733ac: starting at time 2:30:00. This first example is a small one. Dark blue (Nitheim Rebels), starting at about 2:30:00 and then lasting for about a full minute, had half of their fleet sitting on an allied asteroid. It seems like they priorit
Small post here, I'm a semi regular player, mostly with AIs and with friends. But me and my friends all strongly dislike the new "crippled state" for capital ships. In our playing, it made all combat way, wayy too slow. It made capital ships feel vastly more powerful than really any basic ships, and deeply disrupted the entire balance and flow of the game. We are not super high skilled in the game, I'd say we're like medium level players. We are not at all versed in the co