FreakVelocity

FreakVelocity

Joined Last seen Member # 4980797
1 Posts 5 Replies 112 Reputation

Oh, one more thing. The research labs are a little weird in my opinion. I don't mind that one lab equates to one civ/one mil. However, I wish that the surface structures were also the same rather than being +2 of one or the other. If they could also be +1/+1, and not tied to specific planet types that'd be nice. Along with that, having to "buy" the next research tier is a little weird, I'm not fully opposed to it, but it does feel a little weird to me to buy the abilit

2 Replies 5,701 Views

So I have a few things, nothing overtly bad just minor things I noticed as I went through this game :D - The queue in the research tree could use a UI adjustment when you have more than 10(?) techs queued up and want to move something from the end to the front you cannot see it, so you would have to clear the whole queue to get to that one. - Could a quick search bar for the research tree be added, say x item requires x research/tech. This would be a quick and easy w

2 Replies 5,701 Views