i think we should get rid of the idea of titans keeping their exp after death, im not suggesting that the should lose all experience but there should at least be a certain type of penalty to the experience of the titan. Another problem is the time needed to rebuild a titan is in my opinion not enough. A few suggestions from my side would be: A 50% exp penalty after death or 20% more experience to lvl is needed for each death (max 100%). Each de
TheIcyMan
in my oppinion there isnt any balanced setting for the AI as it never acts the same. for example, ive had a couple of times where i had an AI as aggressor. but instead of going full in the attack, it turtled up. Cause especially on the higher difficulties, it all depends on which techs the AI gets (as the harder diffs get random free techs). And the other problem is that you cant determine the starting spots for each player (an issue in both SP and MP) so you might have 2 aggressors a
these replays posted on the forum are nice, but is there a normal way to see them???????
Banned for winning $5 And banned for leaving the jail for free
banned for using too many words
Banned for not giving heroes a foothold on this thread
On the eleventh day of Sins my true lave gave to me, Eleven Stripped Worlds Ten Titans trolling Nine Pirates dead Eight turtled worlds Seven Orkies exploding Six Pirate Corsairs Five fleeing Desolators Four homing drones Three fried TEC Two dead Advent and a Vasari pierced by a beam...
got 2 today already while i was in a good multi game [e digicons]>:([/e]