Malacai8472

Malacai8472

Joined Member # 4618107
8 Posts 5 Replies 553 Reputation

Please can we have another solarforge update asap? i just about managed to create a map after much battling and even then don't think it works quite right, it's also disapointing that specific planet bonuses can't be placed yet? ( as far as i'm aware ) The ability to do this and have access to a large library of planet bonuses inc all suitable bonuses from Sins 1 would be great! ( BUG )The mapeditor link in the launcher just links to a 404 webpage? I'd

2 Replies 5,241 Views

It would be great if more eco items could be added to starbases, i think tec and advent have 1 eco upgrade currently, vasari have none, It would also be great if strikecraft / armour upgrades just took up 1 slot that you upgraded each time, this would allow for more starbase items to be introduced! ;D

3 Replies 7,001 Views

I would love this! Some cool end game events would really liven up the galaxy map! i can only think of currently; - Pirate horde ( 2000 point? ) jumps to star and goes after a random player ( or have a popup where everyone can place bounty down or something ) - at x time a strong, fortified planet appears ( pirate homeworld? ) 1st player to take it down can add a pirate capship to their fleet or some other special reward / powerful item / guaranteed artif

10 Replies 26,121 Views

Hello, Please can the fast move button be made an active ability? As it stands i can't tell whether or not it actually does anything?

1 Replies 4,811 Views

Love the NPC's and hope to see more / be able to have more of them in skirmish maps in the future! :) It'd be great if the fleet abilities wern't limited by range as too often i can't use the ship summon abilities on large maps as the target planet will be "out of range". It'd also be great if the NPC fleet abilities could be levelled up as game time goes on in order to keep their fleets impactful. Just some thoughts anyway, Many thanks! :)

1 Replies 3,968 Views

Love the item system but artifacts are just not fun for me personally anymore. In Sins 1 they were planet bound ( didn't take an item slot ) and once found benefitted whole empire and had a bit of lore/desrciption which made them cool! For me personally, all my item slots on ships & starbases are accounted for and there are a number of items i'd like to equip but don't have space for. You throw artifacts in to the mix & then you have to give up something else you

0 Replies 2,476 Views

Please can we have more game options like sins 1! Stronger planet native forces Option to increase supply, a 1/3 more would be great for me personally, but a number of options to have higher supply settings across the board would be great! no doubt there are a number of other pre-start settings that could be implentated too Many thanks!

0 Replies 2,421 Views