Good to see that return of the Advent - probably my fave faction from OG Sins. Timing, for me, is pretty good as hopefully they'll be included when Sins II becomes available on Steam. +1 to the art designer who's refreshed the Radiance. That clean gleaming armour is smooth. [e digicons]
NewHorizons
The updated Kol looks pretty good, but I think the new Marza looks great - something you really don't want to be on the wrong side of. I prefer the original Akkan though. The old model seems more detailed and gnarly, eg forward comms / sensor antennae + launch bay and the bits of hull that seem to be welded on extensions. The old model has that lashed up "civilian ship that's been pressed into emergency military service" look that fits into the early lore of the TEC's first en
It'll be interesting to see how easy porting mods from Sins I to Sins II will be. Although I'd imagine animated turrets would bring to life some of the B5 models such as EA Hyperion, Omega & Centauri Primus. Hopefully, moving ship sections (rotating habitat section on Omega/Explorer class) or the folding "leaves" on a Vorlon cruiser maybe easier to implement.