Invasion tech is seems to be very far in tree. And there is stupid thing happenning that, when my transport sieges a planet, planet in 2-3 turns able to build some fighters and stop my invasion.
Askereus
so u posted patchnotes a week ago...still while not releasin this build, what for?
Just a quick question, when? U can release it at least in test branch.
Well guys...this is almost completely new game! And its beautiful!
What do You mean?
Greetings! First of all! I must say, that this alpha didn't crashed at all! IDK how you did it guys. [e digicons]:)[/e] I wish all Alphas would be stable as this one! But the first things first, I think that you should work on now, as I believe of course, towards attack animations, it will give an instant boost to a fun factor! :) (Yeah, I read about the state of alpha is in no fun phase, but still, I got some of it, and wish to be able to have
The only thing is missing for the alpha is attack animations. :) All other stuff looks and feels supiriour to GalCiv II. (At least those elements which is in alpha version.)
As PorkRoast said. "To fix it I went into my computer's command prompt and entered "bcdedit /set IncreaseUserVa 3072"(my note, if U have 64bit system, You can set 4096) which allows the game to exceed the 2gigs it originally gave itself. I haven't had a minidump since then even on the biggest of games. I hope this works for others." This will work 100%, start listening each other! p.s. If of course you have enough RAM for t
I agree...UGLY as nothing in this world.
Ironclad hates the humans.. its obvious :)
when I'm looking at it I have a strong feelings that devs was on vocation when they makin that ship.
Why TEC have most ugly new ship? While Advent received very cool model with useful ability's, TEC have flying brick, with ugly textures and design...more than that, with very bad ability's. If anyone agreed with me pls +. Maybe Ironclad will rework that one...