oscarmbp

oscarmbp

Joined Member # 3601961
0 Posts 0 Replies 45 Reputation

ok i think this are the best solutions 1.chaneling item: no moving, no skills, atacked and interrupt. 2.make it a casting item it will heal u as far as u stay there casting it(that way u wont even be able to atak)(with long CD and low HP&Mana/sec) . 3.make it one for life and the other for mana both for around the 4k (cus theres the chance to have them both so the price must be high). 4.make other items that are alike in power. 5.rais

57 Replies 137,017 Views

[quote who="InfiniteVengeance" reply="7" id="2180041"]To the above, there IS an attack move. Alt->right click. It even shows up as a loading screen tip. I completely disagree that being able to see the other team's mana and items makes the game "too soft." I'll just come out and say it - you can in Dota and it doesn't break the game at all. In fact it makes it more strategic in my opinion as you can actually build to counter what your opponents are d

34 Replies 84,307 Views

it would be cool . lets say in Cataract* a big flow of water in some part of the map or Leviathan* an explosion of water in the middle . but i dont agree they kill u but slow u down or deal 1/4 of ur max-base-lif/max-life(or both) so that u will have a disadvantage that will not permit the DG to win easily a match with another DG

17 Replies 79,395 Views