I've really enjoyed the new component systems and the orbit system. I agree having a Z component to asteroids or certain planets would give an interesting vibe. I already enjoy the counter rotating wrecking ball asteroids. If I had to say what sins is and has been missing I'd definitely say single player story mode where you find out more about the lore. The old story was so good and then after the intro splash it was gone. No darkness chasing the vasari, no politics over the advent,
bryon247
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I disagree on the random research. I want to control how my empire develops. If anything I'm pretty unhappy with the research tier system. It doesn't make any sense and it doesn't mesh well with the ability to slap "secret military" research labs onto asteroids that give +2 to military when research stations are universal now. I had a game we're I was gifted 4 asteroids around my start planet. I was able to get tier 2 civilian while practically unlocking tier 4 military. I didn't have the eco
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