Cylexian

Cylexian

Joined Last seen Member # 3348787
2 Posts 4 Replies 10,700 Reputation

I like the new planetary shield mechanics where it is an actual shield instead of rendering the planet invulnerable. That being said, it would be very nice if the shield started out at full health once it was built. Playing against a faction like TEC Primacy that has novalith cannons in range make colonization nearly impossible. This can result in stagnant empire growth and a very difficult path to victory if your opponents already have a larger empire. You are forced

1 Replies 8,769 Views

I am all for removing the dependencies. Whether I want to relax and play against some easier AIs or if I want to test myself against some of the unfair and up difficulties, a big map can take hours and hours to play through. Not having the game make note of my victory can be a little disheartening. I'd love to just be able to see a record of games that have been played on a specific map with some details about each as part of the record (faction,

5 Replies 12,687 Views

Another possible mitigation / solution to this type of overkill could be making the advent technology of missiles being able to retarget if their original target dies, available to the other factions. Less math involved. lol

8 Replies 13,882 Views

Possible Bug Description: In gravity wells with wormholes, the camera is blocked from zooming in to normal levels when zooming towards the wormhole itself. This is mainly applicable when a fleet is emerging from a wormhole and engages ships while still "within" the wormhole. Ships outside the area of the wormhole that are in the same gravity well cannot move to positions near the arriving ships without entering the wormhole and the camera can only zoom in to a cert

2 Replies 1,614 Views