[quote who="Ke5trel" reply="21" id="2245228"]I'd add some caveats - 1. make sure the people on your team don't know how to play before you start telling them what to do. 2. In terms of overall strategy you can get things done by asking questions most of the time - "who is getting the gold upgrade?" "I have 7k gold, should I get upgrades or more gear?" "Shall we get giants now?" If you don't get any answe
milkncookies
It would be nice to have an option to ban a player from rejoining as well as just the kick option as some players don't get the message that they're not wanted and keep rejoining out of a sense of spite. It's even more fun when every time the player is kicked there's a chance on the game crashing.
And apparently deleting the preferences files does the trick. I still find it interesting that I never had an old preference file from beta as I was never in the beta.
My friend and I both have this issue and neither of us were in the beta and have rather different hardware configurations. We are both on Windows Vista and I know I have all the latest updates installed. This issue cropped up for both of us when we attempted to play a 2v2 skirmish online together. Ever since then only single player tourney works.
I have also encountered this bug. As I have only just bought the pre-order, I thought at first that it was working as intended and that there was something I was missing. Micro-managing the scouts became a hassle so I came here to see if there was some other method that I was missing. Are more save games of the bug needed? Also, is it intended for the mines to be fully visible and just invulnerable until a scout is brought forward to reveal it?