I believe one of the Stardock staff did say that one of the best ways to prevent software priacy is to make it easier and better for a customer to actually purchase the game rather than pirate it. That means making it easily avaliable either through retail channels or via download (i.e. Steam), make it easy to install, and make it easy to run. Acquiring the game usually isn't much of an issue, but when a game starts wanting to do all sorts of extra "crap" during installation (i.e. authenticati
Psydotek
Ugh... I dealt with SecuROM on Bioshock because i made the mistake of playing the demo and finding out it was a really good game. I'm thinking i could live without Mass Effect despite really wanting to play it. Spore was shaping up to be one of those games that would appeal to everybody (like The Sims), but i have a feeling the excessive copy protection is going to really annoy both hardcore gamers and casual gamers...
[quote]I am remembering Total Annihilation... that game forced to to design your own units in real time. At first it's pretty crazy, but after a while you get the hang of it. I do prefer Supreme Commander over Total Annihilation, though. [/quote] Um, Total Annihilation didn't have in game unit design... Maybe it was Impossible Creatures?
I Infantry + Air drop pods + Space Elevator + High Morale = FTMFW! I usually end up winning through Asencion but if the AI pisses me off enough, i'll just methodically go and capture all their capital cities then slowly obliterate the rest of their cities one by one. Economic sanctions don't mean a thing when everyone has a vendetta against you. ;) The incredible amounts of worms at the end of a game are p
I'm enjoying Vista so far too. :) No problems here either. Vista Ultimate 64-bit, Athlon64 Dual Core 6000+, dual 8800GT SLI, 4gb ram. Everything works well at highest.
How to "revive" PC gaming market: 1 - Make good games 2 - No DRM that punishes legit users 3 - ????? 4 - Profit :) I'm pretty sure that software companies have to pay to license (OMG there's that word again) DRM software to implement in their own software. No DRM would mean more $$$ into their own pockets instead. ;) I have zero problem with having to put in a disc when i want to play a game. You gotta do it for consoles anyways (and i have my s