Kidroll

Kidroll

Joined Member # 3059052
0 Posts 4 Replies 188 Reputation

Oh 40k I started playing at the beginning of 2nd edition and had been playing pretty regularly until this last edition came out. I've played everything from 13 model deathwing squads to tyranid swarms that literally have 1000 models in 1500 pts (the old rules about not being able to shoot anything behind the first model you see made hormugants pretty nasty) It was a fine game but not one I'd like to play again, Blood Bowl on the other hand I'll play until I die.

2 Replies 5,720 Views

So yeah I'm new to TPM 2008 and I was just looking around the forum and I can't seem to find a basic strategy thread. Could anyone lay out a general way to get things started off on the right foot. the tutorial isn't what I'm accustomed to in modern video games, so my jump in head first strategy failed miserably. thanks in advance Mike

1 Replies 3,773 Views

[quote]I had this simular problem with Supreme Commander; you've got a really deep game, with many people who've been playing it since it conception (beta). Then come all the new player base, and when they collide, it's usually not pretty. My first MP game of Sin, I hosted and wrote "noob only please". When the guy came in, I ask if he was a noob, he said yes, then "go go go". I had too many of that type with SC, and was ready from so much skirmish. Had a cap ship with 6 frigs when he rushed my

175 Replies 268,234 Views

[quote] In short the thing that Sins does that gives it such high praise is that sins the first 4x/RTS blend that was fun to play. Thereby convincing many people that the very concept has, what they would call in the movie industry "legs." Sins is 2 things 1)a good fun game and 2)something unique - those two things always make something better then the sum of its parts. see: Katamari[/quote] End of Thread +1

67 Replies 90,123 Views

Some reasons why sins is fantastariffic IMO...Killer AI (and just wait till it gets a few patches under it's belt, the gc and gc2 people will know what I'm saying) the pacing is wonderful, people, wrongly I think, keep on calling it 4xrts when it's appeal from a strategy nerd's perspective is a 4x without a turn button. those are my 2c

67 Replies 90,123 Views