Keep in mind the requirements that Supreme Commander forced on us players. There's no way Sins could implement the same ground warfare and hope to keep the same low requirements.
UrzaEnderThrawn
Then your capital ship will gain all the XP. Yes, you can power level a capital ship that way.
Screenshots from Civilization 4 added (scroll up to the original post to check them out). Response to Sheepdude, but also as a more detailed explanation of my wishlist: I posted screenshots for a basic idea. All the empires you've encountered are listed along the right side of the screen, and if you mouse over them, you can see their relations with you. The Wang Kon screenshot is just an example - there are quite a few more relation modifiers than in that screenshot. All the
I'll update my wish list original post, with some screenshots, to indicate exactly what I'm looking for. I can understand if my thoughts don't come across as well as I imagine haha.
I'm absolutely not complaining about the game, but I've read that 1.04 will be a large update, so I posted my wish list. Yes, I realize that if I wanted all those features, I could go play one of those games...but I'd much rather see their best features implemented in Sins (or at least through a mod) so that I don't HAVE to play something else. I love the ways Sins plays now, but it's got so much more promise! Yes, I do realize as well that it came out only a month ago :)
Okay, so I'm fully aware from reading the forums that everyone else has posted thoughts. However, I figured it wouldn't hurt to post my own. I enjoy Sins quite a bit, but there would need to be more than a few additions to the game in order to push it well over games like Civilization 4 in my book. First off - diplomacy. It's pretty bare bones right now. Civ4 does diplomacy excellently (if you haven't played the game, it's well worth it just for diplomacy). However, I'm looking at Sp