Ok a few more things I thought of: 6) There are times when I just want to stay in my own little corner of the galaxy to built up my armada. Sadly the stupid little asteroid mining ship goes all the way out to the edge of its range mining asteroids that I can't even see! I'd love a way to limit automated vessels to a certian "range". For example, if the mining vessel would only mine those asteroids that you can actually see e
Shalekendar
I just revisited this site after a while so if this seems familiar, my apologies. 1) A more randomized starting location. Even on the Immense map size with only me and 1 AI player I still encounter the AI with 10 turns 40-60% of the games I play. 2) I would LOVE to see the ability to choose between 2 or 3 user defined races rather than the same User defined race each time. (Perhaps a drop down list on the race selection screen where th
Here are a few things I'd like: The ability to see the terrain of a planet from orbit before colonizing it! What you can build a space ship to colonize another world but you can't see what it looks like from orbit? Stop the AI colony spamming! It's frustrating to run across an AI's empire and see 40 class 4 planets with nothing but a spaceport and facilities that never finish building. How about an option to force the AI homeworlds t
[quote] Yep, if you need linux beta testers for any versions of Galciv, let me know. I would like to play this in linux. Tired of windows. There's no way I'm running Vista. [/quote] Ditto! I just reformatted my XP drive (Microsoft is evil!) to a dual boot XP/Ubuntu system and I have