DT1

DT1

Joined Member # 1856390
0 Posts 0 Replies 185 Reputation

I haven't played for a while and updated to 2.03. Has something been changed when calculating combat? Playing as Yor in combat with the Krynn I had a medium hull 2/0/0 2/0/0 with 25 HP vs 4 small Krynn ships 3 x 1/0/0 0/0/0 and a 2/0/0 0/0/0 9 HP each and I didn't manage to destroy a single ship. I find this odd considering that they had no defence against my weapons yet only one of them had a weapon equal to my defence! I felt I had a fairly good grasp of combat i

7 Replies 9,050 Views

Whilst there might be some overlap, destroyers are generally bigger than frigates, so it looks a bit odd to see destroyers on a tiny hull. I usually think corvette/frigate/destroyer/cruiser/battleship.

9 Replies 9,226 Views

[quote who="galacticdoom" reply="1" id="2047872"]So huge hulled state-of-the-art uber ships will not gain hardly anything...[/quote] This isn't what I'm experiencing, I'm used to normal levelling, this was a medium sized ship beating a single fighter and gaining a level. Even when my ship was at level 40 it would still gain a level for each fighter killed. I say ship, there were about half a dozen exhibiting the same behaviour, yet others of the same type would ju

5 Replies 11,152 Views

I recently had a game (ToA v2.02) where I built some medium size ships and after a while I noticed that some were level 20+. I paid more attention to them and saw that every time they killed something they increased by one level exactly, regardless of what they beat. Since I was fighting an AI with only fighters at the time this meant that they were levelling pretty quickly. This ability seemed to disappear after I upgraded the ships to a better design, ex

5 Replies 11,152 Views

When I get the Galactic Guide Book (free survey modules) I build a heap of unarmed (so no maintenance) scouts quickly, tiny hulls with an engine, living quarters and a survey module to grab anomalies. They can be the fastest ships in my fleet sometimes.

14 Replies 19,539 Views

I actually found the Jagged Knife quite beneficial. I use transports to keep my morale under control so the few times It's happened to me I just go and invade and get them back along with the AI's lost planets. The Peacekeepers have never bothered me, they just keep the AI at arms length until I'm ready to expand.

10 Replies 8,289 Views

LOL. I came across one of the Ranger class (large map/normal AI) and it was a behemoth, something like 120/120/120 attack, 40/40/40 defense and a few hundred hit points. Since I was just about to win a conquest victory anyway I just dumped it on a planet. Just glad that the opposition didn't find it.

20 Replies 37,356 Views

[quote who="zarith" reply="1" id="2013117"]unless you get path 2.x but as far as i know it's not up for ultimate edition yet.[/quote] I'm guessing that Latch has the Ultimate Bundle, not the Ultimate Edition (you install everything at once with UE). In which case the quoted comment isn't relevant.

7 Replies 5,363 Views

It's a shame that you waited until now to ask because Play.com (UK) deliver to Finland for free and only want £4.99 for EU. It would probably be the New Year before you got delivery though. As for the Utimate Edition, it is only a single DVD so it is convenient to install and once the registration issue is sorted it will be a good option. I'm still enjoying it while I wait.

5 Replies 15,764 Views

[quote who="Gavmundo" reply="11" id="1966598"]I think it will be sorted out eventually but at the moment, from what I've read, Kalypso are supposedly responsible for any updates in relation to the Ultimate Edition...[/quote] Someone better tell them that then. [quote]Stardock Entertainment and Kalypso Media Present... Galactic Civilizations II - Ultimate Edition https://www.galciv2.com ####

22 Replies 24,881 Views