Try zooming in. That is what the map looks like when zoomed out. There is a setting that changes at what point of zoom you change from tactical (with the nice pretty graphics) to statigic (what you have).
CrispyMouse
Yeah, it resumes
Yarlen, I am willing to waiting concerning going back to the older build if you need me for further testing. At this point a few more hours or even a day won't make that much of a difference
2.30a[b].184 build 121 and I am downloading from Chicago at the moment. I have tried, California, and 4.
Alright, I will defer to your knowledge of your own system. I will definately admit that the only time I paid attention to the downloads where GC2 and GC1 so... Thanks for the update. I will continue to try, hoping that I might get somewhere. At the moment I have it set for only 1 retry so that I can keep the old data in case this issue gets fixed before I complete my download...
Is there anyway that when it hits a glitch, and I temporarily lose connection with the server that I don't start all the way back at zero percent. And by smaller chucks I am not talking about the modules, it is just that when everyother game downloads it is downloading a bunch of different files with then get installed. However Etrom is just one big file.
So I was watching its progress, and at 57% it suddenly did a count down of seconds and started dwnloading at 0% again. No log, no warning, nothing. Corporate Machine downloads fine. I think Etrom, needs to be broken down into smaller chunks.
Unreq, how did you downgrade to build 120?
Well I just restarted, and the etr.sdc file went back to 0 bytes in size.... why is it not resuming like my settings say it should be?
I have DSL and I have not had any problems with other games. And I have installed 4 or 5 other games. Just out curiosity, where does SDCentral put the files that it is downloading?
So I have been attempting to download this for the past 18+ hours. I get to various points of completion and then it will start over at 0%. This is the log from the last attempt (and the only one that gave me a log). Since I thought that Stardock Central was to act as a download manager and handle resumes I am a little peeved at having to down the same data over and over again. -- [Application] ---------------------------------------------------- Name: Star
So when is the Stardock Central update coming?
Personally I am in favor of techn0mage's idea for the control of spending. I dislike the artificial contection between research and industry. If my economy can handle (afford) it I should be able to use all of it. The only reason might be population but then again population is not take into account so that gets thrown out the window.
There are certain and several screen, which if they are triggered, will pause the ship ones from dropping down all the way. They stop at what ever point they were at when the screen is triggered. I am not sure which screens it is but I will start making a list.
Colony Management Screen: Ability to purchase the planetary improvement. This has come into play for me alot since whenever I hit a monetary windfall I go through and purchase the first factory on planets.
Here's one: make an option to view the grid. Not seeing where the tiles are makes it really hard to move ships around. Or even know that the game is tile-based in its movement... It is in there. Click Menu. Then along the top select Interface. Under Display Options (furthest left) the second
1. When you have units "stacked" you can no longer get to the more detailed unit information screen. This effects both single ships and especially ones in a fleet. Actually when units are stacked you can still get the more detailed unit info screen. In the lower right corner of the brief info area t
I notice when setting scout to autoexplore that I get several exploring the same area unless I go and redirect them. I am not sure how the algorithm choose which sector to explore next but I have a couple of suggestions concerning it. 1) Check if the sector already has a vessel exploring it or a if a vessel set to explore is on it way to that sector. If it does then choose another sector. 2) Choose the closest sector that currently doesn't
When you have units "stacked" you can no longer get to the more detailed unit information screen. This effects both single ships and especially ones in a fleet. In order to edit them or see the individual ships in a fleet I have to move them out of the stack first. This does not seem correct. Shouldn't you be able to "shift click
When setting the Ralley Point I am unable to scroll through the Ralley Points.
Which of the following interest you the most when modding? (This is in reference to the XML files not graphics) Changing/Adding to the Technologies; the Planetary Improvements; the Ship Components; the Starbase Modules; the Political Parties; the Anomalies; the Custom Planets (Starting Homeworlds); the Events; or the United Planets Issues?
Is that true for all the tags that start with F_? Thanks for the quick response.
On the main page when I go to type in my login info the "Enter...." text doesn't disappear and what I type appears under it. Nor does it automatically change to the welcoming screen so I have no visual clue that the log in has worked. Also after I have logged in when I click on home, I just see "Welcome" where as when I click on forums I see "Welcome CrispyMouse" When I create a new post it also places it under the main GalCiv II ar
Could you write an article on the modding of Planetary Improvements? The F_AbilityFactor and the like are confusing to me The the rest seems fairly straight forward.
Do those civilization ability boost numbers line up for Planetary Improvement AbiltityType number and the ability number for the Political Party bonus?