The highly anticipated Vasari Rebels are now available as a playable faction in Sins of a Solar Empire II.
Vasari Rebels: The Empire's Arrival
After a long journey of 10,000 years the vanguard of the Vasari forces arrives in Trader space. You must quickly establish a foothold and then expand outward to collect the resources you need. Will you ally with the locals or destroy them? Many choices and dangers await in the darkness of this new region.

The Vasari feature more versatile gameplay as compared to the existing TEC faction. Players begin in phase space traveling to a new planet with a small vanguard force. On arrival, you must swiftly vanquish the defenders and claim the nearby planet for the empire. With your foothold established, many decisions await you - will you attempt to make allies or enemies?
The Vasari have no inherent use for credits, diverging from the traditional economy mechanics. Research, ship construction, and structure development require only precious metal, crystal and exotic resources. Of course, the Vasari Rebels realize the importance of credits to their neighbors, so are willing to trade resources in order to better interact with the natives.

Highlights
Vasari Rebel Faction
Players can now control the ancient Vasari Rebel faction in their attempt to escape Trader space.
Updated TEC Trade System
Players can now unlock trade escort ships through research. Furthermore, when you confront and dismantle enemy trade ships, you'll be rewarded with a lucrative bonus.
Combat Stat Rebalance
We've fine-tuned the game's combat statistics to ensure a fairer and more competitive experience for all players.
New Visual Effects
Additionally, this update brings an array of new visual effects, promising to elevate the overall gaming experience.




Full Changelog:
The highly anticipated Vasari Rebels are now available as a playable faction in Sins of a Solar Empire II.
Vasari Rebels: The Empire's Arrival
After a long journey of 10,000 years the vanguard of the Vasari forces arrives in Trader space. You must quickly establish a foothold and then expand outward to collect the resources you need. Will you ally with the locals or destroy them? Many choices and dangers await in the darkness of this new region.

The Vasari feature more versatile gameplay as compared to the existing TEC faction. Players begin in phase space traveling to a new planet with a small vanguard force. On arrival, you must swiftly vanquish the defenders and claim the nearby planet for the empire. With your foothold established, many decisions await you - will you attempt to make allies or enemies?
The Vasari have no inherent use for credits, diverging from the traditional economy mechanics. Research, ship construction, and structure development require only precious metal, crystal and exotic resources. Of course, the Vasari Rebels realize the importance of credits to their neighbors, so are willing to trade resources in order to better interact with the natives.

Highlights
Vasari Rebel Faction
Players can now control the ancient Vasari Rebel faction in their attempt to escape Trader space.
Updated TEC Trade System
Players can now unlock trade escort ships through research. Furthermore, when you confront and dismantle enemy trade ships, you'll be rewarded with a lucrative bonus.
Combat Stat Rebalance
We've fine-tuned the game's combat statistics to ensure a fairer and more competitive experience for all players.
New Visual Effects
Additionally, this update brings an array of new visual effects, promising to elevate the overall gaming experience.




Full Changelog:
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1575911425/Vasari+Rebels%3A+The+Empire%27s+Arrival+Change+Log[/confluence]