System:
Windows 11 Pro 64-bit (10.0, Build 22621)
i7-12700K
32GB DDR4 RAM
RTX 3070 Ti
I launch the game through the epic launcher and get the first splash screen to press any key to start. This screen comes complete with audio, but no amount of keyboard or mouse pressing does anything. No crashes evident in event viewer. When I force close the application, I do get the option to provide details regarding what I was doing (or rather not doing) at the time.
I've tried launching in both online and offline mode. I have confirmed that I am logged into the correct epic account and that the game IS shown as purchased for said account. Below is a copy paste from one of the logs located in documents/sins2../logs
[09:15:06.9731338][ 4200][ log_file] Opened log file. path='C:\Users\Joseph\Documents\sins2_pre_alpha\logs\sins2_log_18852.txt'. Will be 'C:\Users\Joseph\Documents\sins2_pre_alpha\logs\sins2_log_[2022-10-28][09-15-06]_18852.txt' on exit.
[09:15:06.9731836][ 4200][ app] Register and Load all settings...
[09:15:06.9732943][ 4200][ setting_repository] Loading settings from 'C:\Users\Joseph\Documents\sins2_pre_alpha\settings\settings.json
[09:15:06.9735277][ 4200][ window] Refreshing window areas (dpi changed) : root
[09:15:06.9735480][ 4200][ window] Refreshing window areas (dpi changed) : root
[09:15:06.9737199][ 4200][ setting_repository] Loading setting-versions from 'C:\Users\Joseph\Documents\sins2_pre_alpha\settings\settings.versions.json
[09:15:06.9740480][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Users\Joseph\Documents\sins2_pre_alpha\settings' is_recursive=false
[09:15:06.9742578][ 260][ set_current_thread_name] Setting thread [260] name to 'directory_change_watcher'.
[09:15:06.9897342][ 4200][ d3d11_rendering_system] WM_SIZE. wparam=SIZE_RESTORED
[09:15:06.9986102][ 4200][ dpi_manager] DPI changed : { 0 (0%) } -> { 96 (100%) }
[09:15:06.9986409][ 4200][ window] Refreshing window areas (dpi changed) : root
[09:15:06.9987526][ 4200][ modding_system] Setup modding. mods_root_path='C:\Users\Joseph\Documents\sins2_pre_alpha\mods'
[09:15:06.9988484][ 4200][ modding_system] Refreshing discovered mods. Looking in 'C:\Users\Joseph\Documents\sins2_pre_alpha\mods'
[09:15:06.9989129][ 4200][ modding_system] Loading enabled mods from 'C:\Users\Joseph\Documents\sins2_pre_alpha\mods\enabled_mods.json'
[09:15:06.9989286][ 4200][ modding_system] Enabled mods file not found. No mods enabled : 'C:\Users\Joseph\Documents\sins2_pre_alpha\mods\enabled_mods.json'
[09:15:06.9989356][ 4200][ resource_system] Set resource providers : [C:\Program Files\Epic Games\SinsIITesting]
[09:15:06.9989685][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\localized_text' is_recursive=false
[09:15:06.9990131][ 4200][ localized_text_factory] Loading localized_text 'C:\Program Files\Epic Games\SinsIITesting\localized_text\core_en.localized_text'
[09:15:06.9990929][ 14932][ set_current_thread_name] Setting thread [14932] name to 'directory_change_watcher'.
[09:15:07.0010358][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\colors' is_recursive=false
[09:15:07.0011912][ 7804][ set_current_thread_name] Setting thread [7804] name to 'directory_change_watcher'.
[09:15:07.0073282][ 4200][eos_online_service_provider] Creating platform. product_id=2436d0ec24e044f896f277cdd635822c , sandbox_id=24285307a56445f1bc5d546df7af3025
[09:15:07.0073745][ 4200][eos_online_service_provider] [LogEOS] [Boot] EOSSDK Version 1.15.1-20662730 booting at 2022-10-28T09:15:07.006Z using C
[09:15:07.0075145][ 4200][eos_online_service_provider] [LogEOS] [Boot] EOSSDK Platform Properties [OS=Windows/10.0.22621.1.64bit, ClientId=xyza7891PK9dy10EgDaDs8j0QS6FKlCL, ProductId=2436d0ec24e044f896f277cdd635822c, SandboxId=24285307a56445f1bc5d546df7af3025, DeploymentId=6a84be7cac2a411babef8aed08ea30f6, ProductName=serval, ProductVersion=1, IsServer=false, Flags=None]
[09:15:07.0076103][ 4200][eos_online_service_provider] [LogEOSAnalytics] Start Session (User: ...)
[09:15:07.0077877][ 4200][eos_online_service_provider] [LogEOSOverlay] OverlayPath registry key found in HKCU
[09:15:07.0927181][ 4200][eos_online_service_provider] [LogEOSOverlay] Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-21323361
[09:15:07.0927488][ 4200][eos_online_service_provider] [LogEOSOverlay] Beginning dxgi factory detour
[09:15:07.0927554][ 4200][eos_online_service_provider] [LogEOSOverlay] Factory detour complete
[09:15:07.0927607][ 4200][eos_online_service_provider] [LogEOSOverlay] Beginning swap chain detour
[09:15:07.0928388][ 4200][eos_online_service_provider] [LogEOSOverlay] Attempting to create swap chain using D3D11
[09:15:07.0928459][ 4200][eos_online_service_provider] [LogEOSOverlay] Successfully created swap chain using D3D11 with feature level b000
[09:15:07.0928510][ 4200][eos_online_service_provider] [LogEOSOverlay] Swapchain detour complete
[09:15:07.0929109][ 4200][eos_online_service_provider] [LogEOSOverlay] Overlay loaded and initialized
[09:15:07.0931173][ 4200][eos_online_service_provider] [LogEOSUI] WARNING: Hot key event ignored because there are no known users.
[09:15:07.1001725][ 4200][eos_online_service_provider] [LogEOSAntiCheat] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[09:15:07.1003738][ 4200][ d3d11_rendering_system] Setup d3d11_rendering_system
[09:15:07.1004454][ 7856][ set_current_thread_name] Setting thread [7856] name to 'ico_client'.
[09:15:07.1566868][ 4200][ d3d11_rendering_system] D3D11CreateDevice succeeded. feature_level=D3D_FEATURE_LEVEL_11_1
[09:15:07.1600874][ 4200][ d3d11_rendering_system] Create swap chain succeeded. width=2560 height=1440
[09:15:07.1601458][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\shaders' is_recursive=false
[09:15:07.1602691][ 9520][ set_current_thread_name] Setting thread [9520] name to 'directory_change_watcher'.
[09:15:07.1651698][ 4200][ steam_networking] Initialized low level socket/threading support.
[09:15:07.1652412][ 4200][ fmod_sound_system] Initialized FMOD. Version=131073
[09:15:07.4854338][ 4200][eos_online_service_provider] [LogEOSOverlay] Probing swap chain to determine device version
[09:15:07.4854793][ 4200][eos_online_service_provider] [LogEOSOverlay] Probe complete, determined: D3D11
[09:15:07.4860775][ 4200][eos_online_service_provider] [LogEOSOverlay] Window subclass attached to 00000000001404E8
[09:15:07.4860974][ 4200][eos_online_service_provider] [LogEOSOverlay] Creating overlay widget manager
[09:15:07.5219079][ 4200][eos_online_service_provider] [LogEOSOverlay] Overlay ready. Firing 2 OnReady handlers
[09:15:07.5362138][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\cursors' is_recursive=false
[09:15:07.5363638][ 6328][ set_current_thread_name] Setting thread [6328] name to 'directory_change_watcher'.
[09:15:07.5424696][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\uniforms' is_recursive=false
[09:15:07.5425894][ 10876][ set_current_thread_name] Setting thread [10876] name to 'directory_change_watcher'.
[09:15:07.5441765][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\textures' is_recursive=false
[09:15:07.5442785][ 2308][ set_current_thread_name] Setting thread [2308] name to 'directory_change_watcher'.
[09:15:07.5444034][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\brushes' is_recursive=false
[09:15:07.5444939][ 14856][ set_current_thread_name] Setting thread [14856] name to 'directory_change_watcher'.
[09:15:07.5466712][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-DemiBold.ttf'
[09:15:07.5473304][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-CondMed.ttf'
[09:15:07.5884742][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\death_sequences' is_recursive=false
[09:15:07.5886888][ 14328][ set_current_thread_name] Setting thread [14328] name to 'directory_change_watcher'.
[09:15:07.5899349][ 4200][ user_state] Setting user_state account_id : PN{ee2437da6169efde}
[09:15:07.5900528][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\gui' is_recursive=false
[09:15:07.5901661][ 12092][ set_current_thread_name] Setting thread [12092] name to 'directory_change_watcher'.
[09:15:07.5964215][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-CondRegular.ttf'
[09:15:07.5971776][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-CondMed.ttf'
[09:15:07.5989682][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-ExpRegular.ttf'
[09:15:07.6000951][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-ExpRegular.ttf'
[09:15:07.6064252][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-ExpRegular.ttf'
[09:15:07.6077451][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-CondRegular.ttf'
[09:15:07.6087954][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-CondRegular.ttf'
[09:15:07.6118700][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-CondRegular.ttf'
[09:15:07.6128419][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-ExpRegular.ttf'
[09:15:07.6134336][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-CondRegular.ttf'
[09:15:07.6144975][ 4200][ freetype_font_face] Font doesn't support kerning. path='C:\Program Files\Epic Games\SinsIITesting\fonts\TTSupermolotNeue-ExpRegular.ttf'
[09:15:07.6207026][ 18692][ set_current_thread_name] Setting thread [18692] name to 'run_scenario_loader_thread'.
[09:15:07.6207288][ 4200][eos_online_service_provider] Logging into EOS with exchange code : 2125deb07e044c59a543c53833ee91c0
[09:15:07.6207570][ 13152][ set_current_thread_name] Setting thread [13152] name to 'run_scenario_loader_thread'.
[09:15:07.6208098][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:hyperspace_exit). object_size=344 * object_count=200 -> bytes=68800
[09:15:07.6208370][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:level_up). object_size=344 * object_count=20 -> bytes=6880
[09:15:07.6208419][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:death_sequence). object_size=344 * object_count=100 -> bytes=34400
[09:15:07.6208614][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:weapon_muzzle). object_size=344 * object_count=1000 -> bytes=344000
[09:15:07.6209637][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:weapon_projectile_travel). object_size=344 * object_count=1000 -> bytes=344000
[09:15:07.6210654][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:weapon_hit_hull). object_size=344 * object_count=1000 -> bytes=344000
[09:15:07.6211687][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:weapon_hit_shield). object_size=344 * object_count=1000 -> bytes=344000
[09:15:07.6212648][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:action). object_size=344 * object_count=200 -> bytes=68800
[09:15:07.6212875][ 4200][ memory_pool] Allocating memory for pool(beam_effect_bucket:weapon_beam). object_size=328 * object_count=200 -> bytes=65600
[09:15:07.6213483][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:hyperspace_exit). object_size=344 * object_count=200 -> bytes=68800
[09:15:07.6213706][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:level_up). object_size=344 * object_count=20 -> bytes=6880
[09:15:07.6213763][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:death_sequence). object_size=344 * object_count=100 -> bytes=34400
[09:15:07.6213887][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:weapon_muzzle). object_size=344 * object_count=1000 -> bytes=344000
[09:15:07.6214889][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:weapon_projectile_travel). object_size=344 * object_count=1000 -> bytes=344000
[09:15:07.6215912][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:weapon_hit_hull). object_size=344 * object_count=1000 -> bytes=344000
[09:15:07.6216943][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:weapon_hit_shield). object_size=344 * object_count=1000 -> bytes=344000
[09:15:07.6218144][ 4200][ memory_pool] Allocating memory for pool(particle_effect_bucket:action). object_size=344 * object_count=200 -> bytes=68800
[09:15:07.6218403][ 4200][ memory_pool] Allocating memory for pool(beam_effect_bucket:weapon_beam). object_size=328 * object_count=200 -> bytes=65600
[09:15:07.6219404][ 4200][ scenario_content] File 'picture.png' not found in zip(C:\Program Files\Epic Games\SinsIITesting\scenarios\front_end.scenario)
[09:15:07.6220139][ 4200][eos_online_service_provider] EOS_UI_OnDisplaySettingsUpdatedCallback : visible=0 , exclusive_input=0
[09:15:07.6220458][ 4200][eos_online_service_provider] [LogEOS] Updating Platform SDK Config, Time: 0.521650
[09:15:07.6220764][ 2812][ set_current_thread_name] Setting thread [2812] name to 'game_client_loading'.
[09:15:07.6221065][ 2812][ simulation] Setup simulation. random_seed=2263769322880708332
[09:15:07.6221146][ 2812][ simulation_time] Setting simulation current tick. tick=0
[09:15:07.6221749][ 2812][ scenario_content] File 'galaxy_chart.json' not found in zip(C:\Program Files\Epic Games\SinsIITesting\scenarios\front_end.scenario)
[09:15:07.6223006][ 2812][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\player_colors' is_recursive=false
[09:15:07.6224185][ 2812][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\player_icons' is_recursive=false
[09:15:07.6224217][ 18984][ set_current_thread_name] Setting thread [18984] name to 'directory_change_watcher'.
[09:15:07.6225181][ 2812][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\player_portraits' is_recursive=false
[09:15:07.6225396][ 19152][ set_current_thread_name] Setting thread [19152] name to 'directory_change_watcher'.
[09:15:07.6226314][ 17760][ set_current_thread_name] Setting thread [17760] name to 'directory_change_watcher'.
[09:15:07.6232977][ 2812][ player_alliances] Forming 'cease_fire' alliance between <player(scrappers_npc_player)[2] player_index=11> and <player(trader_loyalist_player)[0] player_index=0>.
[09:15:07.6233173][ 2812][ player_alliances] Forming 'synergy' alliance between <player(scrappers_npc_player)[2] player_index=11> and <player(trader_loyalist_player)[0] player_index=0>.
[09:15:07.6233270][ 2812][ player_alliances] Forming 'cease_fire' alliance between <player(guardian_npc_player)[4] player_index=13> and <player(pirate_npc_player)[1] player_index=10>.
[09:15:07.6233356][ 2812][ player_alliances] Forming 'synergy' alliance between <player(guardian_npc_player)[4] player_index=13> and <player(pirate_npc_player)[1] player_index=10>.
[09:15:07.6233442][ 2812][ player_alliances] Forming 'cease_fire' alliance between <player(guardian_npc_player)[4] player_index=13> and <player(scrappers_npc_player)[2] player_index=11>.
[09:15:07.6233878][ 2812][ player_alliances] Forming 'synergy' alliance between <player(guardian_npc_player)[4] player_index=13> and <player(scrappers_npc_player)[2] player_index=11>.
[09:15:07.6233969][ 2812][ player_alliances] Forming 'cease_fire' alliance between <player(guardian_npc_player)[4] player_index=13> and <player(militia_player)[3] player_index=12>.
[09:15:07.6234054][ 2812][ player_alliances] Forming 'synergy' alliance between <player(guardian_npc_player)[4] player_index=13> and <player(militia_player)[3] player_index=12>.
[09:15:07.6258559][ 2812][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\mesh_materials' is_recursive=false
[09:15:07.6259737][ 3500][ set_current_thread_name] Setting thread [3500] name to 'directory_change_watcher'.
[09:15:07.7131016][ 2812][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\gravity_well_props' is_recursive=false
[09:15:07.7133062][ 18040][ set_current_thread_name] Setting thread [18040] name to 'directory_change_watcher'.
[09:15:08.1360055][ 4200][eos_online_service_provider] [LogEOS] SDK Config Platform Update Request Successful, Time: 0.933530
[09:15:08.1368568][ 4200][eos_online_service_provider] [LogEOSAnalytics] WARNING: EOS SDK Analytics disabled for route [1].
[09:15:08.1373927][ 4200][eos_online_service_provider] [LogEOS] Updating Product SDK Config, Time: 1.035568
[09:15:08.1467914][ 2812][galaxy_generator_planet_items] Added planet artifact 'culture_bonus_planet_artifact' to '<unit(asteroid_planet)[74]>'
[09:15:08.2218040][ 2812][galaxy_generator_planet_items] Added planet artifact 'research_archive_planet_artifact' to '<unit(oceanic_planet)[163]>'
[09:15:08.2731554][ 2812][galaxy_generator_planet_items] WARNING : no possible planet_bonus for <unit(pirate_base_planet)[382]>.
[09:15:08.3944449][ 2812][ phase_lane_functions] Removing Phase Lane Bad Angle (2,16). Creating (2,10)
[09:15:08.3944736][ 2812][ phase_lane_functions] Removing Phase Lane Bad Angle (281,381). Creating (281,162)
[09:15:08.4115016][ 2812][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\skyboxes' is_recursive=false
[09:15:08.4116520][ 13016][ set_current_thread_name] Setting thread [13016] name to 'directory_change_watcher'.
[09:15:08.4340786][ 4200][ app_rendering_thread] Starting rendering thread...
[09:15:08.4342076][ 2272][ set_current_thread_name] Setting thread [2272] name to 'app_rendering'.
[09:15:08.4351206][ 2272][ d3d11_mesh_renderer] Building camera_projection buffers ... froxel_size=160
[09:15:08.4390044][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\front_end_top_bar_frame.png'
[09:15:08.4413204][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\front_end_logo.png'
[09:15:08.4460543][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\singleplayer_watermark.png'
[09:15:08.4621470][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\fade_line_vertical.png'
[09:15:08.4628834][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\fade_line_horizontal.png'
[09:15:08.4635189][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\basic_list_selection.png'
[09:15:08.4660396][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\load_screen_key_art.png'
[09:15:08.4963505][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\title_logo.png'
[09:15:08.4973392][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\watermark_no_trans.png'
[09:15:08.4978404][ 2272][ d3d11_brush_texture] Creating transient texture for brush : 'C:\Program Files\Epic Games\SinsIITesting\textures\fmod_logo.png'
[09:15:08.6446626][ 4200][eos_online_service_provider] [LogEOSAnalytics] Start Session (User: ...)
[09:15:08.8483132][ 4200][eos_online_service_provider] [LogEOS] SDK Config Product Update Request Successful, Time: 1.646124
[09:15:08.8507520][ 4200][eos_online_service_provider] [LogEOS] SDK Config Data - Watermark: -934553538
[09:15:08.8507950][ 4200][eos_online_service_provider] [LogEOS] ScheduleNextSDKConfigDataUpdate - Time: 1.646124, Update Interval: 325.684998
[09:15:09.1537738][ 4200][eos_online_service_provider] [LogEOS] WARNING: Error response received from backend. ServiceName=[OAuth], OperationName=[TokenGrantv2], Url=[<Redacted>], HttpStatus=[400], ErrorCode=[errors.com.epicgames.oauth.corrective_action_required], NumericErrorCode=[18206], ErrorMessage=[Corrective action is required to continue.], CorrId=[EOS-AMJ2-lobs02Ny5LEiknGeQ-6OiGGasHS0uFg-f5XSA_tg-A4AH67kjdEeLePQBH7kyoQ]
[09:15:09.1539256][ 4200][eos_online_service_provider] [LogEOSAuth] FTokenGrantRequestTask: Received ResultCode: EOS_Auth_CorrectiveActionRequired
[09:15:09.3550151][ 4200][eos_online_service_provider] [LogEOSAuth] UserAuthGenerated: Received FCorrectiveActionRequired ContinuationUrl=<Redacted> ContinuationToken=<Redacted>
[09:15:09.3550939][ 4200][eos_online_service_provider] [LogEOSAuth] LaunchAccountPortalWithOverlay: Launching with overlay: <Redacted>
[09:15:09.3551767][ 4200][eos_online_service_provider] [LogEOSOverlay] Overlay loading <Redacted> in instance 1867021226704
[09:15:09.4233699][ 4200][ player] Set player victory_state. player_index=0 , victory_state=won with military
[09:15:09.4560602][ 4200][eos_online_service_provider] [LogEOSOverlay] LoadURL result received. [Success=1, BrowserID=1]
[09:15:09.4561439][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::Login: Load: 0
[09:15:09.4561960][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::Login: Status: 0
[09:15:09.5578052][ 4200][eos_online_service_provider] EOS_UI_OnDisplaySettingsUpdatedCallback : visible=1 , exclusive_input=1
[09:15:10.8701267][ 4200][eos_online_service_provider] [LogEOSOverlay] Received new texture handle. [Type=0, InstanceId=1867021226704, BrowserId=1, TabId=0, Previous=0000000000000000, New=0000000040001242]
[09:15:11.1762089][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::Login: Status: 1
[09:15:11.4800422][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::Login: Status: 0
[09:15:11.4801076][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::Login: Status: 1
[09:15:11.8835190][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::Login: Status: 0
[09:15:11.8835566][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::Login: Status: 1
[09:16:24.5660016][ 4200][win32_directory_change_watcher] Watching directory for changes. path='C:\Program Files\Epic Games\SinsIITesting\effects' is_recursive=false
[09:16:24.5662278][ 17964][ set_current_thread_name] Setting thread [17964] name to 'directory_change_watcher'.
[09:16:28.4231734][ 4200][ player_automation] auto spending ability points for <unit(trader_battle_capital_ship)[643]>
[09:17:04.0636893][ 4200][ phase_lane_functions] Removing Phase Lane Bad Angle (238,338). Creating (238,376)
[09:17:54.2888488][ 4200][eos_online_service_provider] [LogEOSOverlay] Detaching window subclass from 00000000001404E8
[09:17:54.2889386][ 4200][eos_online_service_provider] [LogEOSOverlay] Destroying overlay widget manager
[09:17:54.3052788][ 4200][ app_settings] Syncing app_settings to window_state : mode=VIRTUAL_FULLSCREEN
[09:17:54.3055413][ 4200][ setting_repository] Saving settings to 'C:\Users\Joseph\Documents\sins2_pre_alpha\settings\settings.json'
[09:17:54.3064800][ 4200][ setting_repository] Saving setting-versions to 'C:\Users\Joseph\Documents\sins2_pre_alpha\settings\settings.versions.json'
[09:17:54.3098892][ 4200][ app_rendering_thread] Stopping rendering thread...
[09:17:54.3182789][ 4200][ d3d11_rendering_system] Releasing resources.
[09:17:54.3183066][ 4200][ d3d11_rendering_system] Releasing swap chain buffer dependent resources...
[09:17:54.3192440][ 4200][ d3d11_rendering_system] Releasing device.
[09:17:54.3743210][ 4200][eos_online_service_provider] [LogEOSOverlay] Closing active browser [InstanceId=1867021226704, BrowserId=1, TabId=0]
[09:17:54.3743548][ 4200][eos_online_service_provider] [LogEOSOverlay] Closing browser [InstanceId=1867021226704, BrowserId=1, TabId=0]
[09:17:54.3743605][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::Login: Status: 3
[09:17:54.3743722][ 4200][eos_online_service_provider] [LogEOSAuth] FAccountPortalBrowserManager::FAccountPortalBrowserStateData::Finish: [Login] Finishing with result: EOS_Canceled
[09:17:54.3743779][ 4200][eos_online_service_provider] [LogEOSAuth] WARNING: LaunchAccountPortalWithOverlay: Canceled because the overlay browser was closed
[09:17:54.3743833][ 4200][eos_online_service_provider] [LogEOSAuth] ERROR: UserAuthGenerated: Account Portal overlay failed: EOS_Canceled
[09:17:54.3743886][ 4200][eos_online_service_provider] [LogEOSAuth] UserAuthGenerated: Received EOS_Canceled
[09:17:54.3744686][ 4200][eos_online_service_provider] EOS_Auth_LoginCallback : result=EOS_Canceled , account_id=<EOS_EpicAccountId:null>
[09:17:54.3744734][ 4200][eos_online_service_provider] Login failed - Error Code: EOS_Canceled
[09:17:54.3761000][ 4200][ win32_stack_trace] StackWalker::OnSymInit : .;C:\Program Files\Epic Games\SinsIITesting;C:\Program Files\Epic Games\SinsIITesting;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols; , 530 , Joseph
[09:17:54.4949207][ 4200][eos_online_service_provider] Epic Game Ownership is unknown. You must start the game when connected to Epic at least once before playing offline. If you believe that you have received this message in error, please view our troubleshooting guide. If the problem persists, please visit our support forums.