As shown in the first screen snapshot below (on the left), I have a fleet that is about to attack an enemy fleet. It shows that my fleet has 12 ships plus 4 fighters from a carrier. It also shows that the fleet has a combat rating of 44 and 886 total hit points. The second screen snapshot (on the right) shows that the enemy fleet also has 12 ships, but no additional fighters from a carrier. It has a combat rating of 28 and 169 total hit points.
When you compare the details of each fleet's Combat Rating (the next 2 screen snapshots) it is clear that my fleet is vastly superior to the Torian's fleet. However, as shown in the fifth screen snapshot, the prediction for the outcome of the battle is that I will receive "Moderate Casualties".
When the battle actually took place, the Battle Report (last screen snapshot) shows that all I lost were the 4 fighters from the carrier, which will regenerate after a few turns, while the Torian fleet was completely destroyed.
I recommend that the battle predictor be enhanced to give the player a better idea of the range of probable outcomes including:
- ships likely to be lost (both fleets)
- hit point reductions likely to be received (both fleets)
This enhancement should not be a higher priority than bug fixes, but it is something that should go in the stack as something that should and could be improved.



