No one seems to be able to explain this section of the Gameplay.constants file:
PhysicsData
shipLinearMaxSpeedWhileSafeScalar 0.0
shipLinearAccelerationWhileSafeScalar 0.0
shipLinearDecelerationWhileSafeScalar 0.0
What can we modders do with it and just what does the PhysicsData alter?
The last 3 lines:
targetTypeCounterData
aiData
aiRetreatThreshold 0.25
What's 'targetTypeCounterData' and should there be something there?
'aiRetreatThreshold' : not much on the subject and mostly conflicting imho, how do we get AI with a good sized fleet to stick around for the fight instead of running straight back to their Home planet?