Here is a step by step of what I am doing:
1> Make a folder on desktop containing the folder structure of the mod, this includes GameInfo, Mesh, Textures.
2> Copy over the GalaxyDef File from Sacrifice of Angels Mod.
3> Find all the resources required by the planet RingWorld. Meshes, Textures, Entities, Planet Abilities.
4> Open up my Mods Galaxy Def File, and in a seperate Window, Open up the Planets Mods Def File.
5> Find the entries for Ringworld and Copy and paste them over, increasing the PlanetType and OrbitalBody counts by 1.
6> Copy and paste the mod into and over the SOA Mod.
7> Run the Manifest Maker.
8> Run the game using a map made in Galaxy Forge, using the new planet.
9> Minidump and disappointment .