Hopefully someone can understand what I am talking about.
When there is a long stream of projectiles, lets say an autocannon, only the first projectile every five or so shots creates a hit effect. Does this happen to everyone else? Is this meant to happen?
Whereas a TEC laser, let's say a Krosov, every single projectile produces a hit effect.
I need to know if this applies to everyone, because my graphics mod uses several repeating hit effects to cover the fact that only the first projectile in a stream produces the hit effects. If this is only me, then I need to change some things, such as timings in particles.
List of weapons that do this:
Autocannons
ALL Plasma (Solanus included)
Plasma Waves
Pulse Guns
Disintegrators
Phase missiles (orky and vulkoras only)
For the lazy who did not want to read the above, I just wish to know if other people's computers did not display some hit effects for the above weapon types.
Also, I noticed that structure passive ability buff effects were still not displaying correctly. (mainly TEC shield gen)
Wasn't this addressed in a patch of Entrenchment? (1.03 or 1.04?)