Hello SOA2Team,
First off I want to say that you guys have a very nice mod, the models look great and the sound effects are really nice. I’m a long time Hugh fan of the Trek Universe and have been waiting for a good trek game like this for a long time. Sins is a perfect engine for this mod.
Please don’t take this wrong in anyway but I have cone concerns and issues with some of the things I have seen in your mod thus far. First off I’m unsure as to why you all decide to use the Unity for the template of the Federation when the TEC seems to be more fitting. This is especially noticeable with the Starbase, and Ship Yards. The TEC style is more fitting and matches up to how many of the Federation ship yards look. You guys went to a lot of trouble making new ship models so at this point maybe you are also making some new ship yards and a Fed Starbase? If not in my personal opinion I would have used the TEC.
Another issue I ran into was the lack of repairing that seems to be in the game, your repair ship does not repair unless forced to by clicking on the desired unit needing repair. I know how to fix this; I had the same issue in my mod when I gave the repair ability to my Carrier. If you all don’t know how to fix it I’ll tell in a later post.
The Starbases Armor seems to be very low. The 3rd wave of pirates came and the wasted my Starbase like it was a starship, I see that you have increased the attack power of the pirates by a lot. Starbases should never be able to be taken down that easily. Again I realize that this is a ongoing beta. So this is an observation.
Tech tree research, while I do understand you are trying to make it more challenging, I was kind of taken back at how some of the tech was in the Tier 8 part of the tree. Especially the Upper elite Starships, Is there really a need to be putting those Starships at a tier 8 research? Personally I would rather have those ships more readily available early on.
On research gain, don’t you guys think that only one level of research is kind of lacking on phaser upgrades, armor levels, Photons and laser tech? I think each of those should at least have 2 levels or research, one level seems way too little and pumping it up 2 levels does not really make a big difference. And if all races had the same levels this does not throw off the balance.
There was a few other things I noticed but I’ll let this stand ad is for now, I, looking forward to hearing back from you guys.
Again this is a really awesome mod so please don’t take my comments out of context. I’m merely seeing some things that I’m concerned about.
Sorry for the green text, but Stardock uses some funnky way of doign their text and if you spell check it and paste it back it totally messes the whole format up.
Thanks guys!