I know it has been 2 years since the last post for this, but figured I would toss in my 2 cents. Being a fan of the Macross series myself I would LOVE to see something done for Sins.
First, Sins is all about the Naval Engagements. Ships of sizes from Frigates all the way up to massive Space Stations. So, here goes:
1) what roles will veritechs have
The iconic Macross-Valkyries/Robotech-Veritech fighters would have to take a back seat. At the most they would appear as Fighters and Bombers for the Cruiser-Carriers, Capital Ships, Stations and Hangar Defenses. I know we would all love to see them transform and fight, but that ability would most likely have to be sacrificed (why waste time on something so small?). I would suggest leaving them in Fighter Mode since that is the mode we see them engage in more often than not in a space battle. Gerwalk and Battroid modes were left mostly for close encounters.
2) what of the amount of ships? some (like the Robotech masters) only have one kind of ship as i remember
One thing that must be said is that Robotech got a LOT of things wrong when they re-scripted and reorganized the three separate series that the USA knows as Robotech. The following link is to a website called the Macross Mecha Manual.
http://www.macross2.net/m3/m3.html
Here lies nearly the entirety of the mecha, ships, and other vessels that appeared in the various Macross sagas. There is a large array of ships that are available within this series. However, in order to grant players a wide range of vessels to choose from I recommend starting in the Macross7/Plus timelines.
There are several races to choose from: the U.N.Spacy, the Zentraedi (males), the Meltrandi (females), the Varauta, and the Vajra.
3)If we do create these models, will Robotech fans be as nitpicky as Star Trek fans?
warning, i dont know how to model, only coding
My only response to this is: Who will not be picky? Any fans of a thing will always try to nitpick when they see something they believe is incorrect in an attempt to have some input into a correction.
Anyhow, I would love to see something for Macross brought into Sins. If who has tried to do this mod has quit, then are there any tutorials on how to break into modding? As well as tools...