So, I've taken a liking to Advent recently... the massive numbers of strike craft and distinctly cheesy-sounding weapon noises are much to my liking. However... I've got one particularly odd problem.
Whenever I build a Progenitor, and take it into combat (which isn't very often, but still...), instead of pointing straight at its attack target like usual, it turns 90 degrees to them. This isn't so much a problem to the gameplay itself, it just looks stupid and makes navigation during combat a bit of a chore.
I'm running a mod, so I looked to see if there was anything in the ship's entity file that might be related to this bizare behavior, and while I'll bet this has nothing to do with my problem, both DamagePerBank:RIGHT, and DamagePerBank:LEFT are set to 90.... 90 degrees, maybe? I have no idea. Somebody help. 