Just having subscribed to this game, I have some great hopes for it.
Also hoping to add some info to it, as there is a slight chance they might be heard

I haven't played long enough for any detailed stuff, but there is one thing I'd like to give some input on.
Its the guns, they are just not....ommph enough, its like watching a machine guns or something shooting.
Come on, real battleships fire slow ,but HARD, and their guns go BOOM, not ratata or something equally boring.
This is the same problem this other space shooter I tested ...I shoot and shoot, but the weapons do NO damage...is this the future or?
I'd rather see the weapons be inaccurate, and not hit so well, than watching them hit repeatedly but do silly or no damage. Makes me feel like they are peashooters.
So...for my recommendation.
- reduce fire clutter
- make weapons miss
- Weapons hits should HURT
Good example is a game I play..Navy Field....a single battleship round salvo will break an enemy cruiser or sometimes even a small battleship in two...now thats POWER...
Hope the game turns out well

Janster