Hey, are you on live or test build?
Zabik_2
Hey, thanks for the report! What ai opponents did you have? Were they TEC, Vasari or Advent? And thanks, I will forward it to the team
In the meantime, could you try running test build? You can enable it following instructions in this thread. Let me know if it helps or not https://steamcommunity.com/app/1575940/discussions/1/798967297093020599/
Thanks will forward to the team
Hey! 1) Yes, you are correct, it's all about asymmetric balance and gameplay, but also Lore! Vasari are more advanced and rely more on capships to transport their civilians. So they get more and earlier capships. 2) Raiding fleets can be annoying. But corvettes go very fast, and should be able to keep up with the regular Vasari fleet, even if it's buffed. Also you can always go for a revenge attack, as best defence is offence! 3) Advent missile frigates are prett
Hey, thanks for the info, and now worries, it's very helpful to us!
Hey, thanks for the detailed feedback! Regarding the Symbiote artifact, I think the issue was that you looked at it while it was active, which overrides the passive buff
Hey, have you changed teams preset by any chance?
Hey, thanks for the feedback! But I am not sure I am on the same page, as when I however my mouse over planets, I get the info, or where would you like it displayed?
Probably was just bad timing [e digicons]
Hello guys, thanks for reporting on all the AI issues! Team is cooking but AI cooking always takes a bit more time. Responding to Dentonjdb - AI modding is very limited, as it's within the core logic of the game.
Hey, could you share your specs? And thanks for the video!
Hey, thanks for letting us know! Cannot promise much, but reporting is always the first step :D
Hey, thx for sharing the idea, I will forward it to the team!
Wow Scifi, impressive help with all the screenshots!
Hey, could you share your log files? They are found in C:\Users\USERNAME\AppData\Local\sins2\logs Also if it worked fine just a few days ago, I would look into an issue on your side, as we have not pushed any updates. It could be some graphic drivers update, but could also be that you have mods installed, which got auto-updated and somehow it makes the game crash. You could share the log files over our discord: https://discord.gg/sinsofasolarempire<
Hey, would you mind joining our discord server to run a few quick tests to see the root of the issue? https://discord.gg/sinsofasolarempire
Hey, thanks for sharing all the info and an extensive attempt at fixing it. Could you share your log files? They are here: C:\Users\zabik\AppData\Local\sins2\logs
Hey, thanks for reporting the issue. I have pinged you on discord :)
Salut, est-ce que tu joues peut-être sur une sauvegarde ancienne ? Ou est-ce que tu utilises des mods ? Ils pourraient être obsolètes. Est-ce que les plantages se produisent uniquement en multijoueur, alors que le mode solo est stable ?
Hey, there was indeed an update on 2nd February. If you have unfinished games, you can continue those, by using the older game version. This can be selected in steam game settings
Hey, have you tried starting a new game? Does it crash then as well?
Hey, thanks for the feedback! Pirates have been indeed reworked, and do pose less threat. Although it must be said, that pirates in Sins 1 were a major source of complaints due to how strong they were, and pirates in Sins 2 also have received a few nerfs, due to major community feedback on their abilities being too strong. Could you expand on the Advent issue?
Hey, this is being looked into and we hope to bring it the next week to the epic store
Thanks for the update, I will poke the team on this