Pucci2099

Pucci2099

Joined Member # 673884
0 Posts 12 Replies 133 Reputation

no, I agree there should be small gains for trying to do the right thing. It should never be close to the benefits of evil but to not reward good ever might be wrong.

59 Replies 31,954 Views

I generally go for Beam or Missile techs, however if none of the AI are researching Armor techs then I'll do Mass Driver. You can always tech trade to get in line with whatever weapon tech you want and researching defensive techs are cheap.

33 Replies 19,924 Views

don't forget the AI can't resist an undefended transport....so design one with lots of engines to be able to stay a step or two ahead of his fleet, they'll give chase and eventually you'll have all his fleets racing after this one quick transport...then go attack his planets...lol, I don't know how well this works on levels higher than challenging...

9 Replies 6,510 Views

LOL , I am not sure how the scoring works ...I remember after posting my 14th victory my score was actually 10000 points lower than it was the day before...I went from 279 to 430 something...anyhoo it looks like there may be a few things that need to be done with it, I like my medals though, my favorite part!

15 Replies 13,510 Views

It's like I struck gold with this newest colony , I love how the manufacturing bonus tiles are in the same vicinity....almost like a giant golden meteor struck. [url=http://img144.imageshack.us/my.php?image=ohmies9ep.jpg][img=http://img144.imageshack.us/img144/9987/ohmies9ep.th.jpg][/url]

5 Replies 15,444 Views

wow, definitely some intriguing stuff....slow start could be fun I totally agree with the being able to see stars. It would just be awhile before you could get to them, since your techs are prehistoric lol.

34 Replies 23,377 Views