[quote who="nightgerbil" reply="4" id="3575699"] I played ALOT last night. The best thing I found was using hypnosis with the kelsen heros shadow bolt resist debuff to steal drakes. Made myself a small army of dragons and thats fun rolling over things. I given them all chain mail coifs and gloves which makes me giggle just thinking about it but I digress. Is there any guide or data anywhere for what strength an army should be to handle medium/strong/deadly encounters? or are we all just
Bill Farrar
Thanks for explaining this. I feel so stupid now. All my look at the enchant screen and I completely missed the 2 tabs.
You can get them all. Make sure you cast tutalage on your hero. Give him a ring of tutoring as well.
How do you put spells on equipment? I don't see a way to do it at all.
I thought that you were supposed to be able to create your own magic stuff, as opposed to just using premade recipes. If so I can't figure out how to do it.
In the Curse of the Disturbed Quest, part of the reward was Doomsday Clock -10 and Doomsday Clock +10.
I met a couple of minors at last. I cut loose the pet wolves I was getting and sent them out exploring.
Found one at last stuck out in an odd corner. Just took a while I guess.
I thought you were supposed to find heroes turned into statues, but after over a hundred turns, I have yet to see one. I only have my starting hero and one I got when my leader leveled up.
Just doubleclick on the save game and that will load it.
In my random large map game, after almost a hundred turns, I have yet to meet anyone. Other then the Sorcerer King, who keeps offering me deals I can,t refuse.
Is there a consensus on whether outpost upgrades are worth it or not? I have never built any in my games, but am now wondering if I am missing something.
I have noticed several times in tactical combat that when you click on a unit to move closer to the enemy, they will instead move in the opposite direction.
When I am at war the AI keeps casting Wither at my caravans. This might not be a bug but seems like a waste of mana.
How can you tell?
Banshees are easy. One good flame dart and down they go.
The Sythe of the Void that you get from the arena quest gives -100% experience.
I have noticed in my current game, several caravans wandering across the countryside. I thought that caravans had to go along roads.
[quote who="ElanaAhova" reply="23" id="3356809"]BTW, you meant an "altar," (place) not "alter" (not a place...), Oh, never mind, when the offering is placed on the altar, the altar alters into non-existence. Silly me. j/k[/quote] Whoops you are right. Used the wrong kind of altar. What I get for writing messages when I am about to fall asleep.
I tried out the new campaign and for the life of me, I can't figure out what to give at the frog alter. Does anybody know?
I have 2 arenas in my current game. And I have not hit control N. The extra will probably vanish when the first arena quest is completed.
I tried downloading the 1.12 patch and my Norton Antivirus says it is unsafe and removed it.
I entered Tarth's territory, bought some stuff from his store, got ordered out of his land and have still not contacted him as far as the game is returned. He must be trying some sort of diplomatic non-recognision [e digicons]:D[/e] .
Ther was probably a hidden unit blocking the direct path.
Just rename the city to Capital or whatever name you like.