Maybe it's just me, but I wouldn't spam farms all over new planets... I've found that it tends to REALLY kill your morale. Which will make your population grow slower, and will make your planets easier to conquer. Even when playing as the Krynn, and having all the morale boosting structures possible (plus I put the best one on a booster tile for morale), I found that my homeworld was getting grumpy constantly once I was over 20b population on it. &
Aegix_Drakan
[quote who="ChainsawSchmalz" reply="40" id="3120866"]Thanks Aegix I actually like the Tekk nullifier with mass drivers better - more streamlined and ominous [/quote] XD Hahaha, thanks.
Ok, that wintermute looks AWESOME. I would be terrified to run into one of those...XD
I think it'd be a bit too slow paced and wouldn't really excite the spectators.... So I dunno if this would make a good E-sport... Starcraft is an E-sport out in south Korea, though. Apparently it can get pretty intense over there.
Some of these ships are AWESOME. You guys are pretty creative! [quote who="ChainsawSchmalz" reply="25" id="3115698"] The Defect Removal Frigate [/quote] OOOH!! That's nifty! That's REALLY nifty! Gets my official seal of approval! Ok, here are some of mine: This was from the peaceful influence civ I made last game. The orange horn on the front was spinning around like a drill too.
Oh those Korx...I remember that feeling too. Seeing all the other races declare was on each other, making me applaud happily and say "YAY! More money for me! Mercenary bonus go!". Which would make a Drath-Korx alliance insane if it ever happened...
Holy cow. That's insane. Really good read! XD
I believe it somehow affects Tourism, which brings you money. As for how MUCH it affects tourism, I have no idea, sorry. :(
[quote who="ChainsawSchmalz" reply="83" id="3116428"]Glad you liked my robot ramblings - they sure amused me while I was writing them. [/quote] Yeah, robot races are fun to role play in games like this. I remember when I played a neutral robotic race at one point, another race did something to really piss me off (I forget what, I think it might have been the kagged knife stealing my main research world) and my thought process was this: "I closed the vi
Well, my peaceful cultural takeover is at an end. After I ended my little misunderstanding with the Korath, peace broke out across the Galaxy. I passed a UP resolution to basically end all wars. And then I started bombarding the Korath with my culture beams. They soon had literally NO influence left. A few more fully upgraded stations later, and I was on my way to victory... Strangely, it was as if the Galaxy was apathetic to my takeover. Rather
[quote who="ChainsawSchmalz" reply="77" id="3115693"]Fear me, knifelings, for I have stolen your concept of transferable value tokens! The Yor Collective will now be constructing Trade Centers for the exchange of these value tokens in an inevitably superior manner to your crude fleshbag trading. Cue mechanical cackling (h4h4h4).[/quote] *cracks up!* You, sir, win. I love it when people get into the role of their characters/Civs. Transferable value tokens....XD 
DAAAAAMN Nielo....Those Torians are ripping up the Galaxy! I've never seen them do that...For me, they mostly sit around, get a kickass economy, and then bribe other people to fight their wars for them...then get squashed like bugs when they're alone...For them to dominate like that...That's interesting. --- On my front, with my peaceful influence nation...!@#$ just hit the fan. First, the Seekers (the good custom race) declared war on
So I decided that since I'm kinda out of the loop, I'd play a new game on a medium sized Galaxy to get warmed up again before jumping back into my Korx game. This new game has me playing a pacifistic race, going for a cultural victory (using the Krynn tech tree). I've got two militant evil races, one neutral, and one other good one. Sooo...About 2 or 3 hours in, the two evil ones hate me, the neutral one just doesn't give a rat's rear end about me, an
[quote who="Tolmekian" reply="366" id="3115347"] Quoting Aegix_Drakan, reply 364I might be wrong about this, but... Did you remove "industrial revolution" form the Krynn tech tree? Because I used that tech tree for a custom race I'm playing as, and I didn't pick that tech at the start...And then it didn't show up in my tech tree afterwards. As a result, I had to rush to get Xeno Factories in order to have any kind of manufacturing improvement... <b
I might be wrong about this, but... Did you remove "industrial revolution" form the Krynn tech tree? Because I used that tech tree for a custom race I'm playing as, and I didn't pick that tech at the start...And then it didn't show up in my tech tree afterwards. As a result, I had to rush to get Xeno Factories in order to have any kind of manufacturing improvement...
[quote who="ChainsawSchmalz" reply="67" id="3115062"] the Jagged Knife appears. [/quote] I hate those guys too. And they barely even nicked me that time. I was there, turning a newly colonized world into what was to be my main research world, and then BOOM, they took it. And so, my calm and neutral robotic race felt their first taste of anger. And eventually, we took that world back, for it was OUR world, and we would not be used...And then we n
I'm playing on the second to largest map size. I'm the Korx, playing fully on evil empire mode. I'm doing OK. My economy is kinda shaky (I think I have too many planets, and not enough taxpayers), and my military is ok (got some really strong ships, but not too many of them), and my research is really strong. My custom races are: The seekers: A civ I played as in a previous game. They&
Thanks[quote who="qrtxian" reply="16" id="3052044"] Quoting Aegix_Drakan, reply 15The second one you linked to...minor races that colonize scares me. It's hard enough competing with the major races over planets... I don't know if I want to download that one unless it can be turned off... I can't speak with certainty about Tolmekian's mod, but I know my own mod for colonizing minors doesn't make them into too serious a threat. And his latest version 2.0 come
[quote who="dnzrx" reply="2" id="3040192"]There are some great mods to help you out: https://forums.galciv2.com/400674 and https://forums.galciv2.com/405819 These mods will turn those lame AI's to a real threat![/quote] That first one looks good. I'm probably gonna download that one once my current match is over. The second one you linked to...minor races that colonize scares me. It's hard e
For some reason or another, I feel like making a bunch of custom races instead of using some of the default races. Problem is, I've only played about 2.5 games, so I don't know the different AI types well enough to know which one will fit which custom race I'm making... I know the Arceans are warlike, but are easy enough to be friends with; The Torians are wusses, but will often buy the aid of other races to fight FOR them; the Terrans expand relatively fast and are