Thats why i was not suggesting a time amount simply saying thats what u could do and when i said from as little as 1 sec to as much as 3 I meant u can make it as long or as short as u want.
Soccer194
Just would like to clarify my opinion for all those who like or dislike it. I said u should be able to tele in but than can't use spells or attack but u are invincible. How ever u can still move around use potions and such, furthermore u can be near flags making it impossible to capture. I say able to move so u can either chase them down or get in a possition to kill them. I also did not suggest a particular number of how long stunned because I thought u guys could agree on something. It coul
Instead of cooldown just make them invincible but can't attack for how ever long u want them to not be able to use stuns.
Totally agree because demigod shouldn't be able to just get a hell of alot of health making it basicly impossible to kill. But I think their should be 1 slot for artifacts because not all are helms and boots and other normal items.
ty great idea, I think all ideas listed were great.
Tb to me is still a little overpowered in frost mode though.
Yes having only 1 type of armor at a time would probobly make it alot better.
their were computer players.
Yes u can't get it now but maybe its for the best because some people get put off from the game because its still in beta and what not so now u will have a chance to play demo listen to reviews than decide.
Great change log couldn't agree more, other changes needed to be done but its a good start.
No clue, maybe its not just damage but trebuchet is hitting me very time, thats 200 or so damage. Then light must do like 100 and arrows like 30. Thats 330 of constant damage, so when your running away it is pretty good. Maybe its just me it just seems like alot more. It would help if i new the actual damage and attack speed from beta's.
Rooks tower that once weren't that good I think are are to good now. I just got killed as torchbearer because two Rooks just slaughtered me with their towers, they didnt even slap me.
Javaslinger want to play a game some time, I can tell u what to do differntly because its hard to tell some one how not to die when u dodn't no how their dieing, plus u can see what things i do.
So guys what do u think should be done to make mines better, I was good with long range but what else could make them better.
7 year olds at friday the thirteenth. I mean I didnt always see things at the supposed age but thats ridiculus. I did when 13 I could see r depending on what they are. for pg 13 I was seeing those at like 10 and nc17 at well 17. but 7 year olds at an R movie wow. I think thats why their so much violence, everyone watches bloody movies when their kids. I mean I saw like 3 R rated movies when I was thirteen, and they were all because it had some violence. But yeah I want
I guess that would work but it makes mines practicly useless and a waste of a skill. Their should be alot of builds for each demigod.
How many beta's are left?
I'm trying to say that he can never do alot of dmagae. He's not a late or early game player. Also being better late game is always better because right now in the beggining u can pwn but u just can't get anywere, but in late its alot easier to destroy enemy towers.
Thats why they could make it so spells effects got increased by a percent everytime u level past 20.
but when its 1v1 its becomes extremely hard to win with him. Also usually u can't insta kill torchbearer because they usually get health items and they get a decent amount like 4000. While 6 mines can only do 2700 and thats if its maxed out. Regulus isn't much of a dmage guy, mines was his do damage move, without it snipe is practicly useless because in short rang it does like no damage and at longest it still only does 1100 and most dg's can easily heal from that.
demigod not heroe, heroes are so yesterday.
Its easy to avoid mines and u can only have like 6 at a time so its hard to just cover the map, and alot in 1 place isn't that good unless your their. i mean if you dead or can't see the area doing damage isn't enough unless it happens more often. Snipe can do alot of damage but only really if you far away and still not as much as many other spells. If u could cover the map with mines that would make it better but u cann't alowing the effectiveness of mines to drop, and making it almost
I'd like u to just keep on leveing but not gain any skill points.