Kodiak888

Kodiak888

Joined Last seen Member # 2615336
5 Posts 76 Replies 14,729 Reputation

Hello, I searched the forum and found a few (older) threads that have talked about this, but I didn't see anything that had an answer, so I'm sorry if I'm reviving a dead horse. Now, about carriers ... just kidding. Roughly 1/3 of the time that I save a new ship, either made from scratch, upgrading one that I have saved as a ship design, or upgrading one from a template design, the game creates a template design of the new ship, even though the create template box(or whatever the exact

0 Replies 1,139 Views

Actually, Rainbow six is accurate (well, liberally.) Most world military powers still don't allow females in special warfare units. Most gamers are men, and sadly most of those men aren't socially adept, and all men are horny (don't lie), so all that means most games are made for guys, and most girls in games will be objectified. While most of the violence is cartoonish in nature, games that allow unbridled violence of men beating women attract more protester's than just the usual misled crusade

43 Replies 40,922 Views

Thanks Kryo, I've got it working correctly now. It was frustrating have a different problem each way I tried it. Thanks for all the help.

7 Replies 5,128 Views

There is an "English" folder in the original files in the "Data" folder. At least there is on mine.(and it's default). But I'll try just putting it inside the data folder again and see if that works.

7 Replies 5,128 Views

I've read the modding guide and it is very useful (I can't wait for it to be updated either!), but It doesn't answer my question. From how I've understood it, I could just create a new GC2Types.xml file and put it in mods, select that mod, and it'll work. But with DA, it changes the folder directories in the selected mods folders. It doesn't change anything actually, but it adds empty dummy folders like the "Gfx" and "Sfx" (the previously unused folders). But in the Mod's "Data" folder, the stru

7 Replies 5,128 Views

Hey guys. I was wondering if there was a guide anywhere that could help me understand how to use the Mod Folder for Dark Avatar. If I want to say, add a ship component, how would I go about doing that? I tried numerous times to add a Fake Spore Pod jewelry piece (as a test) using the Mod folder but was unsuccessful with each attempt. I can get it to show up if I alter the original XML file, (yes I made a backup), but I'd prefer to know how I can leave the original intact, and just alter things

7 Replies 5,128 Views

I was wondering if anyone here could help me locate a certain file. If possible, I'd like to edit the event(code) that forces you to pick an alignment. I always push off researching Xeno Ethics because I enjoy the random events, so I'd like to change which technology triggers it. I know that it sets back my special alignment bonuses but I can circumvent all of that. I'm not doing a total mod for the game, but I've been changing many of the textures, weapons, etc around to make the game more chal

1 Replies 2,205 Views