Question about the new "cheat keys"

I downloaded and installed the new Expansion Pack (v. 1.1) and am looking forward to playing a full game. I read the info on the improvements for GalCiv and notice something called "The Cheat Keys" that can be accessed from the menu.

I'd thought that I'd see what would happen, if my starting set of planets had PQ of 200+. I did this immediately after the game got started. I set the Tax Rate to about 55% and the spend rate at 50%. I did not touch the Mil/Soc/Res slides.

My spending was way higher than my income. Yes, I was churning out those colony ships and only had the USS Hero. Hmm, what did I miss?

By the way, I saw some awesome scenarios tht could be set up using the cheat keys. Oh yeah!!
553 views 9 replies
Reply #1 Top
What's your question again, BarryB? How to activate the cheat for PQ?

~SDC~
Reply #2 Top
I already know how to activate the cheat key for PQ.

The question is: Why am I suddenly in deficit spending after getting my PQ for my planets to be 200+?
Reply #3 Top
Ok, that's because PQ affects base production and thus even at 50% spend rate, you can churn out quite a mean amount of paid production. However, your pop is still low (no cheat codes to increase pop), thus even with the free tax that comes from base PQ and at 100% morale, your income still falls far short of the production capability of a PQ200 planet.

~SDC~
Reply #4 Top
This seems to be a common misconception about how GalCiv works. In the MooI & II, increasing planetary production always created revenue. For GalCiv it's just the opposite. Factories eat money (raw materials) in order to produce military & social projects.
Reply #5 Top
That would explain much of what I was seeing. I'll play around and see where it takes me.

As I said earlier, these cheat keys can be used to create some wild scenarios. :-)
Reply #6 Top
Actually there is a way to increase population via cheating if you want.

1) Activate the cheat keys

2) Build a colony ship (use CTRL-J to insta-build if you like)

3) Launch it and load your ENTIRE colony worth of people on board

4) Select the colony ship on the map and clone it (CTRL-C) two or three times.

5) Land them all back at your colony world. Watch the population double what it was, then triple, and beyond. Each colony ship will have as many people on board as the one you originally launched (so if you launch with 10 billion, the clones will all carry 10 billion). :)


Reply #7 Top
Good one. Didn't think of that. :)

~SDC~
Reply #9 Top
What's also fun to do is after the whole galaxy is colonized, send colony ships to grab systems with lots of uninhabitable planets. Then boost the PQ in the systems a couple of times, then use the colonize all cheat again. Since you already have a colony in the system, it gives the rest (which are now very nicely habitable) to you too :P