One idea that could be worked into the current format without much pain would be an "Imperial" forum right next to the "Strategies" and "Mods" areas, if Stardock is willing to throw in a few hours. Keep the general forum for gameplay issues and generic questions to keep from hitting people over the head with empiring unless they're interested.
I also favor a self-policing "anti-ambush" policy for recruitment. 2 or 3 Imperial threads per empire, no recruitment attempts outside of them anywhere on the Forums, PERIOD. Else every thread turns into a recruitment spiel, as it often does now. When people are ready for an Empire, they will know who has helped them out, who they like chatting with, and can make the effort to find those nifty little icons and join up. Coupled with a stickied "What the Heck are Empires" thread to let people know where to LOOK for those icons on the Metaverse pages, we could start this NOW with enough support.
But now, on to the rant.
I actually like the idea of limiting the size of empires, down the road (for GalCiv 2?). But these are the rules we started with, and we shouldn't tamper with them just to deliberately cut the top 2 empires and give others a sense of capability. You shouldn't punish someone for doing well.
I grew up in Chicago. The Cubs haven't won the Series in...well...nobody alive saw the last one (1906? Somebody who's more into baseball stats than me HAS to know this one). But they have one of the most rabid fan bases in the sport - or in ANY sport.
Based on some of the reactions I've seen here, if somebody was born in, or moved to Chicago, they'd throw up their hands in disgust and find another team. Crickets would take over the ivy on the walls of the empty ballpark. You get the idea.
The same can be said for many of us here in the Metaverse. Yes, the top 2 empires have a commanding lead. Yes, our own empires are down on the charts at the moment. BUT WE KNOW THAT LEADERS CHANGE OVER TIME. Likewise, we can climb to fill that void if we make newcomers feel welcome in an attractive setting of players who are active, having fun, and are willing to help new players and treat them as equals.
If being a part of a winning team TODAY is truly all that matters to you, fine. There's an easy solution. Join a winning team. At the moment, there are two to choose from. You'd need to flip-flop on a daily basis, and keep an eye on the chargers coming up from below, but that's OK - you'd be a WINNER!
GalCiv is a single-player game. That's where winning matters. The Metaverse is just about friendly competition, raising the level of interest in the game in general, and a sense of community with others who have similar interests. Although we may occasionally lose sight of that.
Okay, the adrenaline is wearing off...must remember to switch to decaf. Sorry for the extended diatribe, but I felt some of this needed to be said.