Are you submitting your games under the Alias "jeblackstar"?
Have you upgraded to Drengin Net? If so, then you have to associate your DN serial number with your old GC serial number. That will merge the two entries in the Metaverse database together.
Bill
~SDC~
~SDC~
- Sirian
So like you said it is prob a combo of things. It may even be the computer not being able to process all the data instead of the program itself.
~SDC~
Bill = I've associated my numbers
any other ideas?
~SDC~
Bill
~SDC~
Drat. I was hoping that associating your serial number was the easy fix. Sorry, no fresh ideas at the moment.
[Message Edited]
It sounds like a job for CariElf and the rest of the Stardock gang. Sorry we couldn't help you more.
[Message Edited]
~SDC~
cremona2: are you using any mods? Do you have the latest video and sound drivers and version of directx? Are you using a French or German version?
dqperry: The amount of influence you have in the UP is the amount of influence you get each turn from your overall influence. So the minimap shows which sectors you dominate with cultural influence, but the UP pie chart shows how much you've built up over time. If you've been trading your influence to other civs, that could explain why it's lower. Otherwise, I'd have to see your save game to tell what's going on. If you want to send it to me, I'll need both the .sav file and the corresponding folder as well as any mods that you're using. My e-mail is [email protected]. If you have your mods mixed in with your other files, you can zip up your entire data folder.
TheoLeo: that would be great, but it would re-quire re-writing a major portion of the game and I also don't know a good way to do it fast. It's sector based because it takes a lot less time to go through 1 sector of ships than going through the entire ship list. Or planets, or whatever.
ForesterGC: if you can reproduce it in your save game, please send the save game to me.
However, the Battleship video "..capital ships...new ear in warfare..." or something like that did not show until I built a Battleship. One would think that it would appear when the first capital ship was built.
A very minor and insignificant bug.
This happens even if I then go on to win with a massive cultural victory... at the end of the game, they;re still there hanging over the planet(s)
Anyone else actually noticed this in a game?
~SDC~
True...but shouldn't it appear when the first *alien* capital ship is built? This is likely to be a nuisance to fix, as you wouldn't want that event to be triggered multiple times, and it should also be triggered by dreadnoughts (etc.) if the player skips both BB and death star. Routine to fix, of course, but it seems probable that the appropriate data field is not yet in place.
It should be something else in my view. A more peaceful and trade-related picture.
If it was meant to be this picture, can you explain the picture?
jeblackstar: I forget, are you getting lockups or the games just aren't showing up? If your games just aren't showing up, they might be submitting under the wrong player alias, which is something that I need more debug info for. Do you have a mail account that can accept attachments around 1 MB? I could send you a test exe which would generate some debug info for me.
The Prefect: It's probably left from when we didn't have all the gfx in yet.
The capital ship mini cutscene is keyed directly to a battleship, which is why it didn't show up for the deathknight. I've added this to my list.
to all the gamers out there who are frustrated over the late update. i would like to point out that most game manufacturers do not provide the level of support and commitment that we get from Cari and the crew of Stardock. they have other games, issues and thing to worry about other than Galciv. i personaly was very surprised to even find a member of the production team on the forum listening to our problems and actively helping the gamers. most of the games ive played have had issues and the producers dont seem to care. at least here we have a group of people who do care. so if the update takes till christmas or even beyond, then we wait! at least there is going to be an update, more than you get from most places.
if im not mistaken this thread has now surpassed the 220 post stage inside 1 month? have any of you who have posted an issue here not had an answer from Cari? i doubt it! does that in itself not give you the answer you all need. look with your own eyes at the level of service we are getting.
Cari, thanks for your past and hopefully continued support. could you please pass-on my, our, thanks to the team at Stardock for all your assistance.
~SDC~
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this isnt a bug but its something i think should be addressed.
the whole survery ship and the auto-exploration abilitiy, it works but not as well as it should. i set my survey ship to explore and it does to do a fairly decent job but once its done exploring it stops and it just sits there mean while there are clearly anamolies around the survey ship just no where near its range. can this be "fixed" so that the survey ship makes enormous efforts to comb the map? thank you.
I wouldn't agree that the gameplay IS worse than before. The UP element is not functioning, but it's a minor aspect of the game. The minimap is a bigger deal for me, as I'm ready (after playing all the other sizes) to get back to some Gigantic maps. I haven't played one since the previous patch. I need the minimap fixed to enjoy that properly. But I found 1.12 better overall, and probably better in every way except for these two new bugs.
Now no doubt, those two bugs did bring setbacks to areas that were working well before, but I think the few folks grumbling loudly, talking about sticking with 1.11 or wishing they could go back, just to have the UP random events in play again... I may find that I MISS it being broken when the new patch does arrive! I'm not a lover of random dice throws dominating the gameplay, even occasionally. At least with the UP vote, you can do something about it, but having had a taste of playing without UP events, I don't know for sure that I will welcome them back with open arms.
- Sirian
the ais would declare peace on me, and then declare war on me again, because i am in a war with their ally. now, either they declare war on me period or they BOTH patch up their relationship with me, or one remains at war while te other does not.
lastly can there be a way to weaken the relationships between two allies?
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