Getting periodic halts to the game that I am able to skip or break. This is what is being shown in the log output.
[20:30:47.6678533][ 32684][ win32_stack_trace] StackWalker::OnSymInit : .;C:\Program Files\Epic Games\SinsII;C:\Program Files\Epic Games\SinsII;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols; , 530 , range
[20:30:47.8099904][ 32684][ unit_move] ASSERT(_segments.empty_or_contains_only_locked_segment_now(_this_unit.get()))
[20:30:48.8100460][ 32684][ app_output] WARNING: Timed out waiting for error_dialog_result (most likely due to deadlock between main_and_rendering_mutex OR tbb worker thread).
ASSERT(_segments.empty_or_contains_only_locked_segment_now(_this_unit.get()))