Well, its going to die anyways then before reaching it unless its like 2 jumps away, maybe the difficulties of the settings effect this I am not sure (I play impossible exclusively) but you can't just let them go or they will get crushed the moment they try to cross a planetary well with neutral units inhabiting it.
If the difficulty setting is not effecting this artificially then their uses are quite limited for a while. I should test it I suppose, it only take a moment.